i hope you do know you can put 2 lines in a macro.
/aoe on
/ac "Cure III" <t>
tada you get your curaga
/aoe off
/ac "Cure III" <t>
tada you get your single target cure
inb4 "BUT ITS NOT CURAGA GODAMNIT"
i hope you do know you can put 2 lines in a macro.
/aoe on
/ac "Cure III" <t>
tada you get your curaga
/aoe off
/ac "Cure III" <t>
tada you get your single target cure
inb4 "BUT ITS NOT CURAGA GODAMNIT"
Fun fact: Curaga was only AoE only (or full party in terms of the single player FF games) in XI.
Cure/Cura/Curaga (aka Cure 1/2/3 up until 8) tended to be both single target and full party spells depending on what you toggled for that cast.
Last edited by Impulse; 04-18-2011 at 09:51 AM.
XI:Shadowtaru (Alexander)Manifest(Shiva) Volnaru (Asura)
1.0: Delirium Impulse (MysidiaGungnir)
ARR:Dashe Herate (Sargatanas)Dashe Voln (Excalibur)
I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead
Viking Job Please!
Fun fact: I've played other Final Fantasies other than XI. It's an easier system than having to switch aoe on/off hence the suggestion with nothing else better to call it.
Sorry?Originally Posted by BruceyBruceyBangBang
Okay, now you're just pissing me off.
It's really that hard to make a macro or tap a single button before casting? I've never had such issues and I never heard any complaints up until today. Why does everything have to be "easy" and XI-like?
XI:Shadowtaru (Alexander)Manifest(Shiva) Volnaru (Asura)
1.0: Delirium Impulse (MysidiaGungnir)
ARR:Dashe Herate (Sargatanas)Dashe Voln (Excalibur)
This is a serious problem, especially with how the game is designed and the silly claiming system... THM mobbing everything with their huge range, and I don't blame them. Took me a while to get use to spam /AoE on and off at the right time, but it's very easy to make a mistake.
Telling people "loz0zl! maibe u shud just plai dift clas" is wrong. This is game control we talk about, and it's lacking in that part ( > . >
Simple Solution:
Have the Area of Effect button save individually for each skill.
For example: If I turned AoE on for cure, and after I was done using Cure, I proceeded to cast Fire on one target. The /AoE on option would not carry on from Cure to Fire (/AoE will be off as default, but if I wanted to cast Area of Effect I would have to turn it on for Fire specifically)
If I needed to cast Cure again, the /AoE on would save (since last time I used Cure, I had /AoE on), even though I had it off for Fire.
Last edited by Razzle; 04-18-2011 at 10:40 AM.
Not difficult, just annoying. It wouldn't make it easier either, just less stupid.
umm more spells = forced macros anyway
Since not all your spells can fit in the action bar.
And based on what ppl said you can toggle it of completely and just use single spells. And that if you have to aoe just macro it.
Honestly though you guys are gettinh silly with the u don;t play" stuff. Its like you guys think I never played an mmo before Kinda making me laugh alot now. Thanks :3
Please... stop posting until you actually play. If a spell isn't on any of your action bars, you can't even use it. All you have is what you see on here/Core/Eorzapedia/whatever other fan sites exist.umm more spells = forced macros anyway
Since not all your spells can fit in the action bar.
And based on what ppl said you can toggle it of completely and just use single spells. And that if you have to aoe just macro it.
Honestly though you guys are gettinh silly with the u don;t play" stuff. Its like you guys think I never played an mmo before Kinda making me laugh alot now. Thanks :3
XI:Shadowtaru (Alexander)Manifest(Shiva) Volnaru (Asura)
1.0: Delirium Impulse (MysidiaGungnir)
ARR:Dashe Herate (Sargatanas)Dashe Voln (Excalibur)
It's not hard to toggle before using skills but it's an unneed step, waste of time and not fun to do
didn't we want to improve the battle system to have more fun?
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