One user has complained that Protect and Shell are broken and do not assist as much as they used too, but in their thread someone brought up the point that Buffs just do not last very long.
As a point of discussion.
How long should Buffs Last?
If you were pacing for say a Instanced Dungeon how often would the normal party need to stop and rebuff before continuing?
Or a 30 Minute NM Fight?
Should buffs last longer if you are in a full 8 man party (A Benefit of the Full Party Status?)
Should the difference between if a Magic Class or a Warrior class determine the buff?
If they add Tiers of Buffs should higher tiers last longer or shorter for giving a higher amount of protection from damage or assistance to damage output?