Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 35

Hybrid View

  1. #1
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90

    [dev 1042] Ability to toggle AoE on/off for Offensive/Defensive skills

    please, I want to AoE healing/buff and non-AoE for attacking skills

    make it separate would be useful
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Like seperate the spells?
    isn't there macro commands you can do to do that?
    And after wouldn't there be more skills (do to the seperation), and won't people have to macro them anyway if they do since the Action bar is limiting?

    Just trying to get more details since you don't post much.
    (1)

  3. #3
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kilta_Firelotus View Post
    Like seperate the spells?
    isn't there macro commands you can do to do that?
    And after wouldn't there be more skills (do to the seperation), and won't people have to macro them anyway if they do since the Action bar is limiting?

    Just trying to get more details since you don't post much.
    Stop posting you don't even play.
    (7)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Evangela View Post
    Stop posting you don't even play.
    Whoa get some pamprin.... I was only asking to help ya out jeezum ^^;;
    (0)

  5. #5
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Evangela View Post
    please, I want to AoE healing/buff and non-AoE for attacking skills

    make it separate would be useful
    No. Some skills AoE, some don't. That's how the game is designed, deal with it. Single-target buffs or heals may not be that useful but they exist. All spells have the option of single or AoE on mage class, that's how it should be.

    Attack skills (I'm assuming you mean weapon skills) have their own settings based on the skill. You have to learn to use it in the appropriate situation.
    (0)

  6. #6
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Arcell View Post
    No. Some skills AoE, some don't. That's how the game is designed, deal with it. Single-target buffs or heals may not be that useful but they exist. All spells have the option of single or AoE on mage class, that's how it should be.

    Attack skills (I'm assuming you mean weapon skills) have their own settings based on the skill. You have to learn to use it in the appropriate situation.
    It's not fun to do this....

    /aoe on

    Cure II

    /aoe off

    Scourge II

    /aoe on

    Cure III

    /aoe off

    Bio II

    /aoe on

    Sacrifice II

    /aoe off

    Water II



    have to toggle it forever and macro only help me to /aoe on or off but still have problem to be healer/nuker at the same time so I usually chose to be one of them depend on my party
    (0)

  7. #7
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Evangela View Post
    It's not fun to do this....

    /aoe on

    Cure II

    /aoe off

    Scourge II

    /aoe on

    Cure III

    /aoe off

    Bio II

    /aoe on

    Sacrifice II

    /aoe off

    Water II



    have to toggle it forever and macro only help me to /aoe on or off but still have problem to be healer/nuker at the same time so I usually chose to be one of them depend on my party
    you don't need to do all of this....example..

    Fire, z, enter. Cure3, z, enter. DONE.
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #8
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Dubont View Post
    you don't need to do all of this....example..

    Fire, z, enter. Cure3, z, enter. DONE.
    No, you're not done.

    First you need to spam it 3834834843 times until the mob dies... That's pressing the keys x2 times than a melee player, and if you happen to miss one of the 3834834843 times, you mob the whole map! How awesome!

    All the people here are saying, having AoE on/off saved for each skill seperatly will make the game much more comforble gamewise. This is a much faster pace than FFXI was and you SPAM magic here, sometimes you have very small time.

    It's only less noticable at the moment cause the game is easy, and if you happen to mob the whole map, party just get over it.

    But if SE ever make harder areas (which will happen sometime), just watch how many times parties get wiped because of these poor controls.
    (0)

  9. #9
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Razzle View Post
    No, you're not done.

    First you need to spam it 3834834843 times until the mob dies... That's pressing the keys x2 times than a melee player, and if you happen to miss one of the 3834834843 times, you mob the whole map! How awesome!

    All the people here are saying, having AoE on/off saved for each skill seperatly will make the game much more comforble gamewise. This is a much faster pace than FFXI was and you SPAM magic here, sometimes you have very small time.

    It's only less noticable at the moment cause the game is easy, and if you happen to mob the whole map, party just get over it.

    But if SE ever make harder areas (which will happen sometime), just watch how many times parties get wiped because of these poor controls.
    I have never had a problem with AoE's causing aggro. If someone in my party happens to do this, it's as simple as Sleep, z, enter. It doesn't get much easier than this unless they give us separate spells for each spell that's an AoE form of that spell..which would not be a good idea with the current action bar. Honestly, if you can't handle pressing 1 button to toggle On or Off, this may not be the game for you.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  10. #10
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    It's a single button press, if that's too much for you to handle maybe Conj/Thaum isn't the right job for you. On a gamepad it takes literally all of less than half a second to switch it on or off.

    Edit: I think I get what you're saying now, you didn't really explain it well. If I'm right you mean:

    /aoe offensive on/off
    /aoe support on/off

    Having two different commands for offensive or support skills, allowing toggle for each group. I feel that wasn't very clear in your posts.
    (0)
    Last edited by Arcell; 04-18-2011 at 02:11 AM.

Page 1 of 4 1 2 3 ... LastLast

Tags for this Thread