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  1. #1
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Eresse View Post
    Time sink is an aspect of challenge in playing games in general. Why would you play a game that you can have everything done at complete convenience all the time?
    By that logic, we could say that staring at the wall for hours at a time is challenging.

    Enduring boredom isn't challenging. By general rule, anything a pet rock could do better than me isn't enjoyable.
    (0)

  2. #2
    Player
    Eresse's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Addy Eresse
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by RichardButte View Post
    By that logic, we could say that staring at the wall for hours at a time is challenging.

    Enduring boredom isn't challenging. By general rule, anything a pet rock could do better than me isn't enjoyable.
    I can understand why you would use this logic but I am talking about time as a means of accomplishment and challenge. Getting to rank 38 for the sake of raise was an accomplishment imo and created a goal, and kept me playing for whatever reason. Also, as of right now boredom/waiting and running back is a part of the penalty when dying. Unless they introduce xp loss at death there really isn't much of a penalty at all and I'd rather deal with the running part or getting to higher levels and having a con in a party who can raise than xp loss.
    (0)

  3. #3
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Eresse View Post
    I can understand why you would use this logic but I am talking about time as a means of accomplishment and challenge. Getting to rank 38 for the sake of raise was an accomplishment imo and created a goal, and kept me playing for whatever reason. Also, as of right now boredom/waiting and running back is a part of the penalty when dying. Unless they introduce xp loss at death there really isn't much of a penalty at all and I'd rather deal with the running part or getting to higher levels and having a con in a party who can raise than xp loss.
    The fact that the game, at the moment, lacks a sizable number of high level goals, doesn't mean that basic utility skills need to be stuck into high level to replace said missing goals.
    They just need to create actual goals.
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  4. #4
    Player
    Eresse's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Addy Eresse
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Abriael View Post
    The fact that the game, at the moment, lacks a sizable number of high level goals, doesn't mean that basic utility skills need to be stuck into high level to replace said missing goals.
    They just need to create actual goals.
    Well until then basic utility skills are goals :P
    (0)