Quote Originally Posted by Radacci View Post
if skills made less damage, it would be like auto attack lols
i think it's fine though; with players having armors etc, ppl wouldn't take any huge ammounts of damage; so it wouldn't be like in some other games, where you just trollolol around 1hitting people.
it would just be really confusing if all skills did different things in pvp setting...i played tera again a little bit a few days ago, and omg, i was so confused, took a while to get used to the skills, what they did, combos etc. having to do that with 15 something classes would be FUBAR.
What i ment was that you adjust what an ability does, not change it but say in PVE you have a ability that does 1000dmg but in PVE like you said "trollolol" people in PVP with it, so instead for balancing perposes it does slightly less dmg in PVP or something, maybe there is a ability that does more dmg in PVP to help balance a class, that way you dont have to relearn what abilities do. and maybe make 15min abilities disabled during pvp.