Those abilities that may end up being useless for PvE can be you know, exclusive to PvP only. Some skills may only have adjustments that effects PvP only, thus not effecting PvE. For example like how Provoke worked in FFXI in PvP.I know there are going to be instant cast spells and the like. Yoshi-P did say that it was for PvP purposes but any skill's implementation from now on has to be looked at for PvE and PvP purposes. Some abilities may end up being useless for PvE or vice versa and of course, some abilities may have an unintended uses for PvE and vice versa that SE will need to adjust once it becomes abused. Damage and effects aren't going to be the only things that matter.
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