Quote Originally Posted by Andrien View Post
Those abilities that may end up being useless for PvE can be you know, exclusive to PvP only. Some skills may only have adjustments that effects PvP only, thus not effecting PvE. For example like how Provoke worked in FFXI in PvP.
We aren't really arguing over the same thing I think. I specifically stated that skills might function differently when performed against a player instead of a monster. The skill's implementation however, will be affected by PvP and PvE. For example, let's take the Thundara spell. Let's say it stuns when casted on a monster, but it only interrupts a player. That would be a difference for PvP and PvE. However, the cooldown and range of the spell would have to be the same for both contents so in that sense, PvP would affect PvE and vice versa.