right lol. that is what i'm saying too. but still has nothing to do with what types of content they add and tweaks to them to fit players way of enjoyment.Actually no. It had a LOT to do with the content of the game. The engine was only part of the problem, and a lot of Final Fantasy fans would have dealt with the engine if only they had something to do in the game.
The biggest problem is that 99% of the activities to do in the game for several months after release were guildleves, and that's it. There wasn't anything to do besides doing moar guildleves and leveling just another class. And you can bet your underwear that that problem is the primary cause why a ton of people quit.
A game can have the most amazing engine ever, but if you don't have stuff to do in it, you'll quit. It's that simple.
It has a hell of a lot to do with them. People quit FFXIV because it was a massively incomplete product. Trying to lure those people with another massively incomplete product (thing that an alpha naturally is) doesn't make the slightest sense.
There's a reason why alpha and early betas are covered by NDAs, and that's because they're not considered a valid publicity medium, as the lack of content and lack of polish would turn off more people than it would hype.
If the laughable theory that they invited inactives in order to lure them back into the game had the slightest ground to stand on, they wouldn't have an NDA in place.
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