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  1. #1
    Player
    strallaalaa's Avatar
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    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Abriael View Post
    Really? If those "business classes" (lemonade kiosk 101?) taught you that it's a good idea to try and lure back in those that quit an incomplete product with an even less complete product, you may want to ask for your money back.

    You've been scammed.



    Only that those that "destroyed" the old game all work for Square Enix. The audience had no infuence in it.
    right but for the bajillionth time it had nothing to do with content or the game. it had to do with lack of and broken engine that kept them from building a full, complete game. yeah people always come and go from mmo's but it would of been the game it was meant to be not the one being created now.
    (1)

  2. #2
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by strallaalaa View Post
    right but for the bajillionth time it had nothing to do with content or the game. it had to do with lack of and broken engine that kept them from building a full, complete game. yeah people always come and go from mmo's but it would of been the game it was meant to be not the one being created now.
    Actually no. It had a LOT to do with the content of the game. The engine was only part of the problem, and a lot of Final Fantasy fans would have dealt with the engine if only they had something to do in the game.

    The biggest problem is that 99% of the activities to do in the game for several months after release were guildleves, and that's it. There wasn't anything to do besides doing moar guildleves and leveling just another class. And you can bet your underwear that that problem is the primary cause why a ton of people quit.

    A game can have the most amazing engine ever, but if you don't have stuff to do in it, you'll quit. It's that simple.
    (1)

  3. #3
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Abriael View Post
    Actually no. It had a LOT to do with the content of the game. The engine was only part of the problem, and a lot of Final Fantasy fans would have dealt with the engine if only they had something to do in the game.

    The biggest problem is that 99% of the activities to do in the game for several months after release were guildleves, and that's it. There wasn't anything to do besides doing moar guildleves and leveling just another class. And you can bet your underwear that that problem is the primary cause why a ton of people quit.

    A game can have the most amazing engine ever, but if you don't have stuff to do in it, you'll quit. It's that simple.
    right lol. that is what i'm saying too. but still has nothing to do with what types of content they add and tweaks to them to fit players way of enjoyment.
    (0)

  4. #4
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by strallaalaa View Post
    right lol. that is what i'm saying too. but still has nothing to do with what types of content they add and tweaks to them to fit players way of enjoyment.
    It has a hell of a lot to do with them. People quit FFXIV because it was a massively incomplete product. Trying to lure those people with another massively incomplete product (thing that an alpha naturally is) doesn't make the slightest sense.

    There's a reason why alpha and early betas are covered by NDAs, and that's because they're not considered a valid publicity medium, as the lack of content and lack of polish would turn off more people than it would hype.

    If the laughable theory that they invited inactives in order to lure them back into the game had the slightest ground to stand on, they wouldn't have an NDA in place.
    (1)