Quote Originally Posted by Gentaro View Post
ARR reminds me A LOT like Aion
ARR reminds me A LOT like WoW
ARR reminds me A LOT like Rift
ARR reminds me A LOT like Warhammer Online
ARR reminds me A LOT like SWToR
ARR reminds me A LOT like LotRO
ARR reminds me A LOT like any mmo released in the past few years

That is because the core is the same in all of them?

I wanted to start puking when I saw someone bitching about the person showing the alpha was "a clicker" - "any serious guild would kick him" =.=
It's almost like it's in the same genre. However that's silly, we all know that every single MMO ever is a completely different and unique entity separate from everything that came before it. You know, just like all video games.

Quote Originally Posted by Fensfield View Post
What they said they intended to remove was v1.x's combo system's reliance on position - I believe PvP was mentioned as the reason. That is, for instance, where a combo would only trigger for a particular action if that action was executed from behind the target.. now in v2.0, it needn't be used from any particular angle for the combo to go off.

Which is a shame, I think.
Actually I'm fairly certain they said that the first part of every combo will still require the directional position but the rest won't.