Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast
Results 41 to 50 of 66
  1. #41
    Player
    Ticks's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    243
    Character
    Shady Grove
    World
    Mateus
    Main Class
    Archer Lv 90
    I miss the skillchains. I believe that was exclusive to FFXI for quite awhile. That is the one thing I would love to see implemented in 2.0 instead of combos.
    (4)
    http://

  2. #42
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Gentaro View Post
    afaik they plan to remove that? I believe they said so in a live letter
    What they said they intended to remove was v1.x's combo system's reliance on position - I believe PvP was mentioned as the reason. That is, for instance, where a combo would only trigger for a particular action if that action was executed from behind the target.. now in v2.0, it needn't be used from any particular angle for the combo to go off.

    Which is a shame, I think.
    (1)
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  3. #43
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by shanvhere View Post
    FLAME ON!
    The first clue that this person is a troll and you are wasting breath even talking to him. This phrase means "I'm just saying this to instigate an argument but I don't really care what you think and this may or may not actually be my opinion on the matter"

    Which is a shame, I think.
    It's really not because the bonus effects weren't really worth the bending over backwards to be in the right position. But, if they were worth it, then people would cry "OP!"
    (5)

  4. #44
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fensfield View Post
    What they said they intended to remove was v1.x's combo system's reliance on position - I believe PvP was mentioned as the reason. That is, for instance, where a combo would only trigger for a particular action if that action was executed from behind the target.. now in v2.0, it needn't be used from any particular angle for the combo to go off.

    Which is a shame, I think.
    From what I remember, they said the side requirement will still be there, but only for the initial WS in the combo. The following skill can be launched from anywhere.
    (3)

  5. #45
    Player
    Gentaro's Avatar
    Join Date
    Feb 2012
    Posts
    281
    Character
    Kupli Koop
    World
    Twintania
    Main Class
    Conjurer Lv 100
    Thanks Fens,thats what i meant ^^


    Quote Originally Posted by Alhanelem View Post
    It's really not because the bonus effects weren't really worth the bending over backwards to be in the right position. But, if they were worth it, then people would cry "OP!"
    Have you even played FFXIV? If you had a 3-skill combo you had to use the first 2 from the right angle in order to be able to use the following skills as a combo -.-
    I think that is the most critical feature they remove from the game, I hope they might reconsider that. PvP is no reason, they simply can disable the positioning for PvP, but leave it for PvE.
    (3)

  6. #46
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    Umm no. It's not.
    (1)

  7. #47
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gentaro View Post
    Have you even played FFXIV? If you had a 3-skill combo you had to use the first 2 from the right angle in order to be able to use the following skills as a combo -.-
    I think that is the most critical feature they remove from the game, I hope they might reconsider that. PvP is no reason, they simply can disable the positioning for PvP, but leave it for PvE.
    No it's not being removed, it's just being dumbed do-- er, I mean... simplified in favor of the oh so critical PvP.
    (1)

  8. #48
    Player
    pool842's Avatar
    Join Date
    Mar 2011
    Posts
    85
    Character
    Kem El
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Wolfie View Post
    As opposed to FFXIV 1.0's 1,2,3,1,2,1,2,3? Or what? Were you activating skills with telepathic brainwaves in 1.0?
    This made my day lol
    (2)

  9. #49
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Gentaro View Post
    ARR reminds me A LOT like Aion
    ARR reminds me A LOT like WoW
    ARR reminds me A LOT like Rift
    ARR reminds me A LOT like Warhammer Online
    ARR reminds me A LOT like SWToR
    ARR reminds me A LOT like LotRO
    ARR reminds me A LOT like any mmo released in the past few years

    That is because the core is the same in all of them?

    I wanted to start puking when I saw someone bitching about the person showing the alpha was "a clicker" - "any serious guild would kick him" =.=
    It's almost like it's in the same genre. However that's silly, we all know that every single MMO ever is a completely different and unique entity separate from everything that came before it. You know, just like all video games.

    Quote Originally Posted by Fensfield View Post
    What they said they intended to remove was v1.x's combo system's reliance on position - I believe PvP was mentioned as the reason. That is, for instance, where a combo would only trigger for a particular action if that action was executed from behind the target.. now in v2.0, it needn't be used from any particular angle for the combo to go off.

    Which is a shame, I think.
    Actually I'm fairly certain they said that the first part of every combo will still require the directional position but the rest won't.
    (1)

  10. #50
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Aion does not have GCD. o.O FFXIV ARR is nothing like Aion lol...
    (1)

Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast