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  1. #51
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Arcell View Post
    It's almost like it's in the same genre. However that's silly, we all know that every single MMO ever is a completely different and unique entity separate from everything that came before it. You know, just like all video games.



    Actually I'm fairly certain they said that the first part of every combo will still require the directional position but the rest won't.
    The rpg has had multiple iterations within its own genre, so its not like its impossible to innovate here. I think some variety is a little overdue in this type of game at any rate.

    What purpose will there be to activate the individual combo actions on their own?
    (1)

  2. #52
    Player
    Joji's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    76
    Character
    Jojimbo Matsumoto
    World
    Masamune
    Main Class
    Marauder Lv 50
    Every game has inspiration from something previously made, it's naive to think something is genuinely original. That doesn't mean every game is a copy. Comparing it with a dish of food, there can be two bowls of soup, both of them with chicken. But it all comes down to what spice and what you have on the side. It can make all the difference. So i can't understand why people put these threads up claiming it's a lookalike, or when you do some of the same stuff.

    Hitting button 1,2,3,4.. Seriously!? You could just as well mentioned the whole keyboard. And for gods sake, it's alpha. Get it!?
    (1)

  3. #53
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Kallera View Post
    The rpg has had multiple iterations within its own genre, so its not like its impossible to innovate here. I think some variety is a little overdue in this type of game at any rate.

    What purpose will there be to activate the individual combo actions on their own?
    Well to be honest the entire RPG designation as a whole is becoming fuzzier as time goes on as more games from other genres are taking on elements of the RPG genre. Since this game isn't a Shooter MMO or a Hack'n Slash style MMO, it falls more into the traditional category. This isn't to say that there isn't any room for any innovation, but that there's only so much one can really do and the "standards" that do exist exist for a reason. Because they have proven to, in most cases, be good systems when implemented properly. Even games that have claimed sweeping innovation, like GW2, really only changed the presentation of the same old thing we've been doing for a decade. Same objectives and systems, new paint.

    It's hard to complain about a "123121314" style combat system when we know from 1.0 that at higher levels this simply isn't the case. There were rotations certainly but you could mix things up as needed and they were fairly long rotations, mostly because of combos.

    As with 1.0, I don't think there will be much reason to activate skills outside of a combo aside from maybe incapacitation or a secondary effect not tied to the combo. What I was saying was that, in 1.0 each step of the combo usually had its own directional condition. If I recall correctly they said that in 2.0 only the first step of the combo would have a directional condition and that any that follow it can be executed from any side.
    (1)

  4. #54
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    i used a controller never pressed a number in my entire 1.0 career, i prefer Controllers in all my RPG's over Keyboards and mice, i find its more relaxing.

    the only time i use a Keyboard & mouse for gaming is for Tactical or Shooters.
    (3)

  5. #55
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Valmonte View Post
    i used a controller never pressed a number in my entire 1.0 career, i prefer Controllers in all my RPG's over Keyboards and mice, i find its more relaxing.

    the only time i use a Keyboard & mouse for gaming is for Tactical or Shooters.
    same here i enjoy ffxiv 1.0 way better then keyboard / mouse if my controller every broke midway in 1.0 i think i could just not play too i get a new one lol.
    (3)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  6. #56
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by shanvhere View Post
    I don't know what it is, but what I have been watching and studing, it seems that 2.0 is going to be played like Aion, and those who played it know what I am taking about. And the 2,3,2,4,2,3,2,4,2,3,2,4,2,3,2,4 doesn't seem fun at all...... FLAME ON!
    So you have to press buttons to play a video game? HOLY SHI- YOU JUST BLEW MY MIND!
    (5)

  7. #57
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Can someone PLEASE point me to these awesome unlimited means of attack for a DRG or BRD in 1.0 that DIDNT have you spamming the same abilities at lvl 20? I'd love to know...
    (2)
    Not enough Facepalms

  8. #58
    Player
    Nox's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    141
    Character
    Nox Ruo
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by shanvhere View Post
    I don't know what it is, but what I have been watching and studing, it seems that 2.0 is going to be played like Aion, and those who played it know what I am taking about. And the 2,3,2,4,2,3,2,4,2,3,2,4,2,3,2,4 doesn't seem fun at all...... FLAME ON!
    that's like complaining that in FPS games on 360 the shooting button is the trigger. pointless thread is pointless.
    (6)

  9. #59
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    Quote Originally Posted by RoninDarkchild View Post
    Can someone PLEASE point me to these awesome unlimited means of attack for a DRG or BRD in 1.0 that DIDNT have you spamming the same abilities at lvl 20? I'd love to know...
    Auto-attacking (or in Archer's case, pressing 1 for Light Shot) was so, so deep gameplay.
    (1)
    Last edited by Kerrigen; 12-10-2012 at 10:32 AM.

  10. #60
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kerrigen View Post
    Auto-attacking (or in Archer's case, pressing 1 for Light Shot) was so, so deep gameplay.
    lol that thing that allowed me to spam TP then eat a sandwhich while I waited for more tp? XD
    (1)
    Not enough Facepalms

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