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Thread: Sprint Ability

  1. #71
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    NoctisUmbra's Avatar
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    Quote Originally Posted by Reika View Post
    Sprint is fine, but instead of draining all your TP instantly for a duration based on TP consumed/50, it should just drain 50 TP per second while you are spriniting and stop when you used the sprint skill again or stop moving..
    Pretty sure they thought of that, and preferred the current way so that it's not feasible at all to use it in battle scenarios. A drain would make it possible to use in battle. Full TP consumption makes it a no-brainer to never use if you expect to engage something soon.
    (1)

  2. #72
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    VitoScaletta's Avatar
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    Zilo Zilla
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    Please please please please please please please, DONT change it to anything like call of duty, my thumbs will thank you for it.
    (1)

  3. #73
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    Reika's Avatar
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    Reika Shadowheart
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    Quote Originally Posted by NoctisUmbra View Post
    Pretty sure they thought of that, and preferred the current way so that it's not feasible at all to use it in battle scenarios. A drain would make it possible to use in battle. Full TP consumption makes it a no-brainer to never use if you expect to engage something soon.
    You're right, they think of everything. Thats why 1.0 had a perfect launch.

    :/
    (0)

  4. #74
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    NoctisUmbra's Avatar
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    Quote Originally Posted by Reika View Post
    You're right, they think of everything. Thats why 1.0 had a perfect launch.

    :/
    Different team. Old argument. C'mon... Besides, regardless of whether they thought about it or not, the reason, as I just mentioned it, is obvious.
    (2)

  5. #75
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    Quote Originally Posted by NoctisUmbra View Post
    Different team. Old argument. C'mon...
    Also why they still need alpha and beta testing for player feedback, incase they missed some great ideas.

    :/:/
    (0)

  6. #76
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    Quote Originally Posted by Reika View Post
    Also why they still need alpha and beta testing for player feedback, incase they missed some great ideas.

    :/:/
    Well... duh? Alpha and Beta testing is quite standard. I'm not saying we, the players, can't or should't give them ideas Reika. No need to get passive aggressive/defensive/sarcastic. To put it bluntly, just saying your idea wasn't particularly clever, or good.
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  7. #77
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    Quote Originally Posted by NoctisUmbra View Post
    Well... duh? Alpha and Beta testing is quite standard. I'm not saying we, the players, can't or should't give them ideas Reika. No need to get passive aggressive/defensive/sarcastic. To put it bluntly, just saying your idea wasn't particularly clever, or good.
    I just don't like it when people say 'they probably already thought of that' because theres a good chance that they didn't.

    or you can just shoot down every idea you put out the moment you put it out, because they probably already thought of it :/
    (2)

  8. #78
    Player Andrien's Avatar
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    Andrien Bellcross
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    It is not hard to just click it, it is also not hard to make a macro. However it appears in the video that once activated, you have no control over its duration. You spend 1000TP so you better use it to its fullest no matter how long, or short the distance is.

    That said, it is more similar to the ability called Flee. I think they should at least allow us to control the pace of sprinting.
    (0)

  9. #79
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    casker's Avatar
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    Quote Originally Posted by Reika View Post
    I think Sprint is fine, but instead of draining all your TP instantly for a duration based on TP consumed/50, it should just drain 50 TP per second while you are spriniting and stop when you used the sprint skill again or stop moving..

    Either way would get you a max of 20 seconds of sprinting.
    This is how they ought to do it.

    Would make battle a little more dynamic, dodging stuff faster, and saving TP in order to do it. Use the TP like it is a stamina gauge and you can toggle sprint whenever you want as long as you have TP and un-toggle it whenever as well.
    (1)

  10. #80
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    Quote Originally Posted by Reika View Post
    I just don't like it when people say 'they probably already thought of that' because theres a good chance that they didn't.

    or you can just shoot down every idea you put out the moment you put it out, because they probably already thought of it :/
    I haven't shot down any ideas with that response but yours so far, and don't mistake that for me having not read them. Your idea was just... quite generic and probably, in all honesty, how the Sprint skill initially worked before they thought "hmm this is a problem when it comes to battles."

    That's why I said it wasn't a particularly clever idea. Something so simple and close to what we have now just had to have been considered. In most cases we can assume that ideas mentioned on these forums by any 1 person were at least briefly considered in team meetings over at SE. I mean they've got a bunch of people who do this for a living discussing various systems regularly, versus Player 1 saying "I've got a killer idea!"

    Just speaking strictly in the sense of probability, it kinda goes without saying that ideas from players on these forums that they haven't even considered/brought up before in their offices are incredibly rare.

    tl;dr: I know the "im sure they thought of it" response can be annoying, but don't take it personally.
    (0)

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