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  1. #1
    Player
    Bladerunner's Avatar
    Join Date
    Jul 2012
    Posts
    19
    Character
    Bladerunner Cofresi
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Imoen makes a very good point. If you do these quests once say as a lowbie lancer, will you be able to do the same quests as a lowbie conjurer? Or will you be using leves or getting into exp party grinds? If there are 3 different options to level, the more the better is what I say.

    Per the questing argument, good game design is developing quests that have a natural progression along with your character. There should be some reward (just like in most FF games) for exploring a whole town and talking to every npc. I don't see any issue if some of these quests do not tell you exactly where to go but that you may uncover it further down the road due to your dedication to exploration and investigation. So I think both sides have valid points.

    If a quest says go kill 6 hogs down by the lake and they also put it on your map, np. There should be a quest too when you open a secret door in a shop or house, you talk to an npc mentioning how they wish to be reunited with their brother but haven't heard where he went. Through your exploration and talking to everyone, certain npcs give you clues and maybe you find him a couple levels later and the reward is higher than kill 6 hogs.
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  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bladerunner View Post
    Imoen makes a very good point. If you do these quests once say as a lowbie lancer, will you be able to do the same quests as a lowbie conjurer? Or will you be using leves or getting into exp party grinds? If there are 3 different options to level, the more the better is what I say.
    Don't quote me on this, but I think almost any quest that is not part of the main story lines can be repeated after a certain time. Would make sense, the small time quests don't seem too significant.
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  3. #3
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Bladerunner View Post
    Imoen makes a very good point. If you do these quests once say as a lowbie lancer, will you be able to do the same quests as a lowbie conjurer? Or will you be using leves or getting into exp party grinds? If there are 3 different options to level, the more the better is what I say.

    Per the questing argument, good game design is developing quests that have a natural progression along with your character. There should be some reward (just like in most FF games) for exploring a whole town and talking to every npc. I don't see any issue if some of these quests do not tell you exactly where to go but that you may uncover it further down the road due to your dedication to exploration and investigation. So I think both sides have valid points.

    If a quest says go kill 6 hogs down by the lake and they also put it on your map, np. There should be a quest too when you open a secret door in a shop or house, you talk to an npc mentioning how they wish to be reunited with their brother but haven't heard where he went. Through your exploration and talking to everyone, certain npcs give you clues and maybe you find him a couple levels later and the reward is higher than kill 6 hogs.

    Glad someone read it haha.

    Ya there is no reason they won't have some more complex interesting quests scattered through out too. Not to mention the main story/class/job/grand company specific quests etc...

    In regards to what Velhart said, I really hope not all of them reset after a certain time limit. I don't mind some repeatable quests but if they all do this then it will get old, I really don't mind the idea of running out of quests by my 2nd or 3rd job then having to wait for more to be implemented and finding alternative ways of leveling in the mean time.
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