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  1. #1
    Player Wolfie's Avatar
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    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by IloveYouPumpkin View Post
    Hmm yes challenges, like having to read to know what to do are a tragedy to gaming! I agree Wolfie. I like dumbed down crap too!

    So glad we have shiny markers telling us where to go or I might get lost. And god forbid having to read to find anything out.

    Thank god the new generation understands that doing anything yourself is old and of a dying breed.
    You know what makes you and Preypacer the cancer of MMO gaming? It's not the fact that you want to be challenged while playing, it's the fact that you want everyone else to be set back and that your way of providing feedback is by belittling people who don't have the same opinions as you and who derive enjoyment out of the game in a different fashion than you.

    Instead of asking for the ability to toggle quest help and other in-game helpers off -- a solution that would give you literally everything that you want -- you s**t all over the idea and ask for it to be removed as a whole, while masturbating your ego over every word you type.
    (5)

  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Wolfie View Post
    You know what makes you and Preypacer the cancer of MMO gaming? It's not the fact that you want to be challenged while playing, it's the fact that you want everyone else to be set back and that your way of providing feedback is by belittling people who don't have the same opinions as you and who derive enjoyment out of the game in a different fashion than you.

    Instead of asking for the ability to toggle quest help and other in-game helpers off -- a solution that would give you literally everything that you want -- you s**t all over the idea and ask for it to be removed as a whole, while masturbating your ego over every word you type.
    Again with the toggle, not everything can be answered with toggles!

    If you have to literally search for the next step in the quest log, there's nothing wrong with highlighting the general area on the map instead of a specific point. or having instructions in the quest log. Having people read every now and then isn't going to kill them.
    (1)
    Last edited by Kallera; 12-07-2012 at 09:43 AM.

  3. #3
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Wolfie View Post
    You know what makes you and Preypacer the cancer of MMO gaming? It's not the fact that you want to be challenged while playing, it's the fact that you want everyone else to be set back and that your way of providing feedback is by belittling people who don't have the same opinions as you and who derive enjoyment out of the game in a different fashion than you.

    Instead of asking for the ability to toggle quest help and other in-game helpers off -- a solution that would give you literally everything that you want -- you s**t all over the idea and ask for it to be removed as a whole, while masturbating your ego over every word you type.
    You have done exactly same thing with the majority of your post...everyone is entitled to their point of view...good, bad or indifferent...we all want something...we all want everyone else to see things our way...you have your wants and we have ours...
    (0)

  4. #4
    Player Wolfie's Avatar
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    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Allistar View Post
    You have done exactly same thing with the majority of your post...everyone is entitled to their point of view...good, bad or indifferent...we all want something...we all want everyone else to see things our way...you have your wants and we have ours...
    My way: solution that works for everyone in the way they want
    Preypacer's way: solution that works for him, but doesn't work for everyone else

    Nah dude, my point of view is objectively better and not wrong.
    (1)

  5. #5
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Wolfie View Post
    My way: solution that works for everyone in the way they want
    Preypacer's way: solution that works for him, but doesn't work for everyone else

    Nah dude, my point of view is objectively better and not wrong.
    Toggle is not an answer. Its at best a token gesture that only isolates and ostracises people who use it. There should be difficult quests without the need to reduce it to a shopping list of the apocalypse.

    Difficult quests can involve more than just fighting mechanics. If you want the major part of game lore reduced to a blend of "fov" activities then this game won't have much for people to invest in. The name only goes so far.
    (0)

  6. #6
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Here is a screen shot of another mmo that has quest tracking.

    http://i.imgur.com/t5Epc.jpg

    See in the lower right hand corner, the option to turn off quest tracking completely from the map for those people who don't want any help. I am sure FFXIV will have something similar for people who don't want any help.
    (0)

  7. #7
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Love the flame war this turned into.

    Everyone is entitled to their own feedback and opinion about what they would like to see. I am sure not everyone wants to have your "give me clues and leave me to it" way of doing things, Preypacer. Personally, I want to have fun for a service I am paying for, not wrack my brain trying to figure out how to do a quest for several hours....I do enough of that in college and at work before I come home and relax.

    If that is what you're into and this whole system turns you off, then don't play it. Go exercise your brain in the secret world...there is a plethora of quests to your liking in that game....or you can just go old school and play EQ1...I hear they opened a new server not too long ago strictly for progression from level 1.

    Either way, it's a choice you will have to make. I have my own gripes with how things are going however, it will not stop me from playing the game.
    (0)

  8. #8
    Player
    IloveYouPumpkin's Avatar
    Join Date
    May 2012
    Posts
    241
    Character
    Zoobie Senjougahara
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    This progression you talk about I call a different kind of game. It seems like we'll have the quest-hub idea of accepting a dozen meaningless quests, going to an area, killing things / picking up items. Rinse and repeat to level up. When you have quest-hubs generally they're all the same quest with different mobs to kill and different things to pick up. I mean, if you guys hated FFXI so much I'm curious why you expected FFXIV to change into this..

    I played WoW and it feels more like an arcade or something than an RPG. If you were to read any of those quests you'd bore yourself to death because it's all the same thing and nothing different ever happens. I personally liked FFXI. Forgive me for expecting another Final Fantasy. Not that I want to bring up wiki's again, but the general feel of FFXI quests was far more interesting than the quest hub idea. I'm sure other parts of the game will hold my interest but I'll miss having that feeling of actually being in a society and not just having a sandbox of helpless NPC's that need you to go fetch and kill over and over until you're 50.

    Point is if the quests are like that, no one will want to read any of them including me, because they're all the same thing. I'm not abandoning ship I'm just wondering how people feel like this is evolution in an MMO.
    (0)
    Last edited by IloveYouPumpkin; 12-07-2012 at 09:43 AM.

  9. #9
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by IloveYouPumpkin View Post
    This progression you talk about I call a different kind of game. It seems like we'll have the quest-hub idea of accepting a dozen meaningless quests, going to an area, killing things / picking up items. Rinse and repeat to level up. When you have quest-hubs generally they're all the same quest with different mobs to kill and different things to pick up. I mean, if you guys hated FFXI so much I'm curious why you expected FFXIV to change into this..

    I played WoW and it feels more like an arcade or something than an RPG. If you were to read any of those quests you'd bore yourself to death because it's all the same thing and nothing different ever happens. I personally liked FFXI. Forgive me for expecting another Final Fantasy. Not that I want to bring up wiki's again, but the general feel of FFXI quests was far more interesting than the quest hub idea. I'm sure other parts of the game will hold my interest but I'll miss having that feeling of actually being in a society and not just having a sandbox of helpless NPC's that need you to go fetch and kill over and over until you're 50.

    Point is if the quests are like that, no one will want to read any of them including me, because they're all the same thing.
    http://wiki.ffxiclopedia.org/wiki/To..._Not_to_Bee%3F

    Here is an perfect example of a cryptic FFXI quest. The quest giver gives you no info at all because he can't talk. The game says something like . . . . . when you talk to him. Now unless you looked at the wiki you have to wonder aimlessly around town to figure out which npcs you need to talk to. Eventually find out you need to trade the guy 5 honey which drop from bees outside of town, which you probably wouldn't know if just starting the game. Then its up to you that you can't trade him all 5 honey at once but 1 at a time.

    Stuff like this is archaic and won't fly in today's MMOs.
    (2)

  10. #10
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zumi View Post
    http://wiki.ffxiclopedia.org/wiki/To..._Not_to_Bee%3F

    Here is an perfect example of a cryptic FFXI quest. The quest giver gives you no info at all because he can't talk. The game says something like . . . . . when you talk to him. Now unless you looked at the wiki you have to wonder aimlessly around town to figure out which npcs you need to talk to. Eventually find out you need to trade the guy 5 honey which drop from bees outside of town, which you probably wouldn't know if just starting the game. Then its up to you that you can't trade him all 5 honey at once but 1 at a time.

    Stuff like this is archaic and won't fly in today's MMOs.
    No instructions at all is annoying. Gerenal area instructing or hints (looks for the exploding trees in North Shroud) are not so much.
    (0)
    Last edited by Kallera; 12-07-2012 at 10:04 AM.

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