To our loyal fans,
I wanted to take the time to personally thank all of you once again for your support over the past two years. It has been a long, hard journey, and there is still much more road left to travel, but we could have never made it this far without each and every one of you providing the strength for us to carry on.
Since the release of the End of an Era trailer, we have been flooded with positive feedback from around the world. It was always our goal to create something that would equal the epic cinematics players have come to expect from the FINAL FANTASY series─not just graphically, but in terms of story and emotion, as well─and we are excited to see that so many were moved by the plight of Louisoix and the Eorzean Alliance.
This five-minute tribute to the heroes of Eorzea may mark the end of one era, but at the same time, it represents the dawn of another. To ensure that era is a truly breathtaking experience, we are paying close attention to even the smallest of details. As such, we must ask that you bear with us while we continue the creation process─though I believe most of you will find that it will have definitely been worth the wait.
I am looking forward to seeing all of you again soon.
FINAL FANTASY XIV Producer & Director, Naoki Yoshida
.......The end.





The Dev will thiink about it last time i heard... And i so damn well hope they do add some "lives" in it more.. like nonscene random rambling without interacting to them, you know.. gossips and such


As good as this sounds, they need to have multiple lines if they're going to do this.
There's two NPC's in the main hub in GW2 that say "It's a bad day to buy wine..." "But it's a great day to drink it!" constantly.
It gets very annoying when you're crafting in town and stuff.
I think a general ambient sound that alludes to a lot of people talking would be good. (that file is awful, but you get my meaning hopefully)



most prefer it to be audiable than just text... :P


Thinking about a Lifeless world i tend not to think about static npcs and more about empty zones. I personally hope they bring the world to life with a ton of open world contents rather than instance everything.
Someone here said the wrld was just a lobby or waiting room for your instance and for the most part thats been true all through 1.0
I'd like to see a bunch of people engaged in an epic battle with some big dragon or gigas as I randomly choco past, or stumble upon a group of adventurers in the midst off their final af fights.
to me thats the sort of thing that brings the world to life. so hoping to see a ton of open world contents and make the world more than just a waiting room
It's possible, but they won't do it because it'll end up pissing players off. Unlike Skyrim, you can't skip over night time. A full day in FFXIV takes an hour, can you imagine having to wait around 20 minutes for the NPCs to come out before you can do your stuff?

That's also of course a part of what I meant. Seeing wild life in the forest, snake in the desert, ants, birds, etc., not only as targetable mobs but also as environment life. Wild chocobo, mogs flying to deliver letters between cities, etc.Thinking about a Lifeless world i tend not to think about static npcs and more about empty zones. I personally hope they bring the world to life with a ton of open world contents rather than instance everything.
Someone here said the wrld was just a lobby or waiting room for your instance and for the most part thats been true all through 1.0
I'd like to see a bunch of people engaged in an epic battle with some big dragon or gigas as I randomly choco past, or stumble upon a group of adventurers in the midst off their final af fights.
to me thats the sort of thing that brings the world to life. so hoping to see a ton of open world contents and make the world more than just a waiting room
Perhaps that's much to ask as the server might not follow or maybe due to PS2 limitations, but I still think that would be a good idea to tend to that kind of "realism in the fantasy".
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