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  1. #51
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I remember the first time I fished the Black Shroud and found that frog... I was like OMG FROGGIE!

    Some of us like a little life in our games.

    By the way, when the video was released it was me that commented about it. Once. Not trolling.
    (0)

  2. #52
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Wolfie View Post
    It's possible, but they won't do it because it'll end up pissing players off. Unlike Skyrim, you can't skip over night time. A full day in FFXIV takes an hour, can you imagine having to wait around 20 minutes for the NPCs to come out before you can do your stuff?
    Which is why I said:

    Quote Originally Posted by Ingolf View Post
    Any Quest NPC's should be static, that doesn't mean that fluff NPC's couldn't be wandering about, or only coming out at night or something.
    (0)

  3. #53
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    XI towns were pretty dead too, except for that kid running back and forth in sandy lol. Doesn't bother me but would be cool if there were some npcs that walked around a bit, or city guards on patrol.
    (1)

  4. #54
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Riv View Post
    XI towns were pretty dead too, except for that kid running back and forth in sandy lol. Doesn't bother me but would be cool if there were some npcs that walked around a bit, or city guards on patrol.
    I think each town had that. Windurst had Dazi Nosuk pacing back and forth in Windurst Woods. Jeuno had that Galka with "Ghost" in their name pacing back and forth in... Upper Jeuno I think? And I forget who Bastok's was....
    (0)

  5. #55
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    In the old FF games the NPCs move, too
    5 steps forward, 5 steps backward
    (1)

  6. #56
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I thought I read somewhere that at launch NPCs would not be very active, but they wanted to phase in behaviors over time.
    (0)

  7. #57
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ingolf View Post
    I've never seen a game make a town look sufficiently lively. I'd like to see how XIV hopes to achieve this.

    Even in GW2, which has NPC's roaming, once you realise they say the same voice lines and follow the same path in a loop the immersion is broken.

    We need more players or NPC's with spontaneous patterns.
    Hey guy I'm pretty sure if you have a solution for this planned out you could win some pretty prestigious AI awards.

    Just sayin'.
    (0)
    7UP!


  8. #58
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Wolfie View Post
    It's possible, but they won't do it because it'll end up pissing players off. Unlike Skyrim, you can't skip over night time. A full day in FFXIV takes an hour, can you imagine having to wait around 20 minutes for the NPCs to come out before you can do your stuff?
    In skyrim you just lockpicked their door, stole everything and called it good... :P

    Assuming that all npc schedules cant include places that you cant get to yourself. It could still work lol

    Though anyone who wasnt a real rpg fan would be confused XD


    I think all npcs should have a general schedule / shifts - so long as there is a finder system (like the guard system I suggested). Life limited to the unimportant is depressing, though I get that some hate having to find something lol
    (1)
    Last edited by Shougun; 11-18-2012 at 05:42 AM.

  9. #59
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Shougun View Post
    In skyrim you just lockpicked their door, stole everything and called it good... :P

    Assuming that all npc schedules cant include places that you cant get to yourself. It could still work lol

    Though anyone who wasnt a real rpg fan would be confused XD


    I think all npcs should have a general schedule / shifts - so long as there is a finder system (like the guard system I suggested). Life limited to the unimportant is depressing, though I get that some hate having to find something lol
    Buddy, after you have to hunt down somebody in a busy airport to deliver a document before you can leave work, i'll let you make a judgement call on having to find somebody.
    Seriously, having to hunt down people when you need to talk to them is so awful even in real life, there is no need to bring that tidbit to virtual life
    (2)

  10. #60
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Skies View Post
    Buddy, after you have to hunt down somebody in a busy airport to deliver a document before you can leave work, i'll let you make a judgement call on having to find somebody.
    Seriously, having to hunt down people when you need to talk to them is so awful even in real life, there is no need to bring that tidbit to virtual life
    Lol, like the picture you painted.

    I didnt figure people with a short time limit wanting to do something real quick. The towns are not big enough, and with a search feature through guards or omnipotent map it wouldnt be as aimless as an airport (still may take a min or so though) - I can get/appreciate the "I want it done now" approach.
    (0)

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