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  1. #1
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Seirra_Lanzce View Post
    The Dev will thiink about it last time i heard... And i so damn well hope they do add some "lives" in it more.. like nonscene random rambling without interacting to them, you know.. gossips and such
    As good as this sounds, they need to have multiple lines if they're going to do this.

    There's two NPC's in the main hub in GW2 that say "It's a bad day to buy wine..." "But it's a great day to drink it!" constantly.

    It gets very annoying when you're crafting in town and stuff.

    I think a general ambient sound that alludes to a lot of people talking would be good. (that file is awful, but you get my meaning hopefully)
    (1)

  2. #2
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Seirra L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 100
    most prefer it to be audiable than just text... :P
    (1)

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Thinking about a Lifeless world i tend not to think about static npcs and more about empty zones. I personally hope they bring the world to life with a ton of open world contents rather than instance everything.

    Someone here said the wrld was just a lobby or waiting room for your instance and for the most part thats been true all through 1.0

    I'd like to see a bunch of people engaged in an epic battle with some big dragon or gigas as I randomly choco past, or stumble upon a group of adventurers in the midst off their final af fights.

    to me thats the sort of thing that brings the world to life. so hoping to see a ton of open world contents and make the world more than just a waiting room
    (1)

  4. #4
    Player
    Freyane's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    30
    Character
    Kiraly Geddon
    World
    Cerberus
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Dzian View Post
    Thinking about a Lifeless world i tend not to think about static npcs and more about empty zones. I personally hope they bring the world to life with a ton of open world contents rather than instance everything.

    Someone here said the wrld was just a lobby or waiting room for your instance and for the most part thats been true all through 1.0

    I'd like to see a bunch of people engaged in an epic battle with some big dragon or gigas as I randomly choco past, or stumble upon a group of adventurers in the midst off their final af fights.

    to me thats the sort of thing that brings the world to life. so hoping to see a ton of open world contents and make the world more than just a waiting room
    That's also of course a part of what I meant. Seeing wild life in the forest, snake in the desert, ants, birds, etc., not only as targetable mobs but also as environment life. Wild chocobo, mogs flying to deliver letters between cities, etc.

    Perhaps that's much to ask as the server might not follow or maybe due to PS2 limitations, but I still think that would be a good idea to tend to that kind of "realism in the fantasy".
    (1)

  5. #5
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I remember the first time I fished the Black Shroud and found that frog... I was like OMG FROGGIE!

    Some of us like a little life in our games.

    By the way, when the video was released it was me that commented about it. Once. Not trolling.
    (0)

  6. #6
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    XI towns were pretty dead too, except for that kid running back and forth in sandy lol. Doesn't bother me but would be cool if there were some npcs that walked around a bit, or city guards on patrol.
    (1)

  7. #7
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Riv View Post
    XI towns were pretty dead too, except for that kid running back and forth in sandy lol. Doesn't bother me but would be cool if there were some npcs that walked around a bit, or city guards on patrol.
    I think each town had that. Windurst had Dazi Nosuk pacing back and forth in Windurst Woods. Jeuno had that Galka with "Ghost" in their name pacing back and forth in... Upper Jeuno I think? And I forget who Bastok's was....
    (0)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    In the old FF games the NPCs move, too
    5 steps forward, 5 steps backward
    (1)

  9. #9
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I thought I read somewhere that at launch NPCs would not be very active, but they wanted to phase in behaviors over time.
    (0)

  10. #10
    Player
    RoyalSibby's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    65
    Character
    Cota Buduga
    World
    Goblin
    Main Class
    Astrologian Lv 70
    Itd be cool if there where NPCs roaming around Outside. Like merchants, Roaming around at different times. To make the world more Dynamic. c:
    (0)

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