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  1. #1
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Vydos View Post
    Not exactly the best example to take to be honest. Considering Ul'dah had a festival going on during the cutscene. Not to mention a large accident. Basically, it would have been weird if the festival was still on-going for ages.

    That said, it certainly would have been nice to see people buy stuff from the merchants or the likes.
    Actually it's a great example. But if you want another one, try the Limsa Intro from when you put in to port. This is not a festival, it's supposed to be a normal day in a port city. Something that really disappointed me in FFXIV 1.0 is that the ships never moved. You couldn't even really get on them.
    (2)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by HiirNoivl View Post
    Actually it's a great example. But if you want another one, try the Limsa Intro from when you put in to port. This is not a festival, it's supposed to be a normal day in a port city. Something that really disappointed me in FFXIV 1.0 is that the ships never moved. You couldn't even really get on them.
    While I know we will have zones so not 100% applicable I would like the general philosophy that if you see it you can do something with it lol

    Hate seeing docked ships 2 inches from the pier and I cant get on the damn thing XD (no guards around even to stop me!? lol).

    With the addition of sea, sky and the jump feature maybe it will be so.
    (1)

  3. #3
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Simple paths for NPCs to walk about would be easy enough. and they could be time-based.

    Some examples:

    Guards at Gridania gates change shifts twice a day. (new guard zones in and replaces old one who walks back to zone and leaves) The differently named NPCs can offer different quests depending on time of day.

    Fishing Miqote near LL guild stops fishing once ever 3 game hours, and walks into guild to talk to NPC for an hour or 2, then returns to fishing. - repeats
    A slightly more complex example:
    Merchant Ship comes in to dock in LL, 2 or 3 workers unloading cargo from it. Ship leaves and workers go to resting position next to stack of cargo. A new ship comes in 3 game hours later and workers load cargo into ship. and rest after ship leaves. wait 4 game hours and the whole sequence repeats.
    (2)

  4. #4
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    They do have something plan called F.A.T.E I'll leave the acronym up to you to find.
    (0)

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