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  1. #1
    Player
    KiraHime's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    91
    Character
    Kira Hime
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Whilst I agree there are some notes in this thread worth merit, Such as cookie cutter builds for dungeons/ boss fights/etc leaving some jobs under-utilized. There is one thing I staunchly disagree with...

    The OP stated a few times, another player could swap to his job and be " as good as him " or the lolsummoners could be as good as him just by swapping weapon.

    Im calling BS on that one. Anyone can swap to a Paladin, but You can bet your ass they aren't instantly as good as the person that Plays it as often as they can, or dedicates them self to it.

    Anyone can swap to BLM for a dungeon sure, but that guy in the party that lives on it will outshine them.

    If you are worried that the lolsummoners will get you lost in the crowd, you arent a good summoner.
    If you are complaining that the current whatever class can equip a main hand tool and be as good as you, you are just another nameless face in the crowd and you need to excel.
    (6)

  2. #2
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KiraHime View Post
    Im calling BS on that one. Anyone can swap to a Paladin, but You can bet your ass they aren't instantly as good as the person that Plays it as often as they can, or dedicates them self to it.
    So much truth oozing from this post that it's dropping from my screen.

    Sure, little Jimmy can change to Paladin. This may even make your group feel good about your setup. But without experience, without feeling the job regularly, your group is gonna fail the moment Jimmy gets splattered to on the wall by Coincounter.

    Skill and experience will make up a great deal of ability in a group. You can preach how PLD BLM MNK MNK MNK MNK MNK WHM is the best setup for Miser's Mistress, but if one of those MNKs is a better skilled and geared DRG, your DPS will be better by having them on their best job.

    MNK may be "optimal" for the fight if everyone can play MNK at peak efficiency, but if you do 100 DPS on MNK and 115 DPS on DRG....why go with the "Optimal" setup when you'll do better allowing that person to go DRG?
    (2)

  3. #3
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Alerith View Post
    Sure, little Jimmy can change to Paladin. This may even make your group feel good about your setup. But without experience, without feeling the job regularly, your group is gonna fail the moment Jimmy gets splattered to on the wall by Coincounter.
    Yes, but most people don't seem to understand that just because you have the class doesn't mean you are proficient with it. They expect you to be able to play it, and if you say you can't, they are just baffled. I covered this in my main post.

    Furthermore, to be perfectly honest, the skill ceiling on playing the classes right now is really low. It's not very difficult at all. Along with that, job AF is really faceroll easy to get, and that alone is enough to do the majority of existing content.

    Your problem is that you play with arrogant people who think they know better than everyone else.
    Nearly every random party I joined up with?

    This isn't the armoury system's fault. It's the playerbase's fault. Don't go picking at SE for what the community themselves have limited on their own.
    Like I've said time and time again, the community forms these tendencies due to the system that SE designed. If you want more details on this statement, feel free to read the many other times I explained it.

    MNK may be "optimal" for the fight if everyone can play MNK at peak efficiency, but if you do 100 DPS on MNK and 115 DPS on DRG....why go with the "Optimal" setup when you'll do better allowing that person to go DRG?
    You'd have to convince parties to understand that fact, and your statement completely varies depending on the fight. If your party really needed a MNK for controlling golems during The Raven, Nevermore, then a DRG isn't going to solve that for you. The problem is people aren't willing to accept the deviation from the main strategy, because they don't want to take the time to understand why they need that certain optimal class and what the pros and cons are for switching it to something else; they'd rather just get the optimal, especially due to the fact its so easy to find it (anyone can just class switch to it).
    (1)
    Last edited by Crevox; 11-16-2012 at 04:32 AM.