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  1. #1
    Player

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    Mar 2011
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    インドネシア語
    Posts
    2,251
    Quote Originally Posted by elets View Post
    Theres a simple fix to this for content... they make it so you cant switch inside an Instance.. there you go.. no need overhauling their entire system.
    The only thing that this fix is gonna accomplish is everyone will be bringing the absolute safest class to win the instance, there will be no more experiments, currently people can try and experiments with stuff and if it doesn't work they can just change inside instances.


    Hey BRD doesn't work at CC, lets try out BLM burn *swap classes*

    instead of

    Hey bRD doesnt work at CC, lets exit the dungeon first and retry it with another class.
    (0)

  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Chardrizard View Post
    The only thing that this fix is gonna accomplish is everyone will be bringing the absolute safest class to win the instance, there will be no more experiments, currently people can try and experiments with stuff and if it doesn't work they can just change inside instances.


    Hey BRD doesn't work at CC, lets try out BLM burn *swap classes*

    instead of

    Hey bRD doesnt work at CC, lets exit the dungeon first and retry it with another class.
    That's a good point, however you still have the issue of constantly swapping inside. Then you get everyone simply switching to the most efficient thing for the current room.

    Removing the ability to switch mid-run means you have to make a decision and live with it for the entire run. It may even promote diversity. You can't just BLM burn select parts of the dungeon if you can't switch. If you can't BLM burn the entire dungeon then you need a new strategy that allows you to get through each room efficiently. It may take longer for you to get the strategy down but it would mean party choices would be more interesting.

    Kind of like Garuda where you had certain things you wanted mages for, certain things you wanted melee for and certain things both could help with. It forced you to create a decently mixed party.
    (1)

  3. #3
    Player

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    Mar 2011
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    インドネシア語
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    2,251
    Quote Originally Posted by Arcell View Post
    That's a good point, however you still have the issue of constantly swapping inside. Then you get everyone simply switching to the most efficient thing for the current room.

    Removing the ability to switch mid-run means you have to make a decision and live with it for the entire run. It may even promote diversity. You can't just BLM burn select parts of the dungeon if you can't switch. If you can't BLM burn the entire dungeon then you need a new strategy that allows you to get through each room efficiently. It may take longer for you to get the strategy down but it would mean party choices would be more interesting.

    Kind of like Garuda where you had certain things you wanted mages for, certain things you wanted melee for and certain things both could help with. It forced you to create a decently mixed party.
    Since you can't swap anything inside a primal fight, there is not much diversity in terms of Garuda setup isn't it? that alone is the proof why not able to swap classes inside dungeons is a cons to me because people brings what setup works best and safest.

    Unless by diversity you mean you need to bring 2 melee and 2 mages because the content forced you to? MNKs are still not gonna be invited to that party slot because DRG are clearly better in this instances, so how do we make MNKs shines in this fight? buff them up? then MNK takes the slot and the DRGs complains? this is an endless loop, there will be never be perfect balance.
    (0)

  4. #4
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Chardrizard View Post
    Since you can't swap anything inside a primal fight, there is not much diversity in terms of Garuda setup isn't it? that alone is the proof why not able to swap classes inside dungeons is a cons to me because people brings what setup works best and safest.

    Unless by diversity you mean you need to bring 2 melee and 2 mages because the content forced you to? MNKs are still not gonna be invited to that party slot because DRG are clearly better in this instances, so how do we make MNKs shines in this fight? buff them up? then MNK takes the slot and the DRGs complains? this is an endless loop, there will be never be perfect balance.
    But as even you said, skill is a factor here and a good player will perform better on a job they're familiar with. The slot roles may be determined but if there are multiple viable options for those roles then you have diversity. So in the DD slot, is there only one viable option or are there many? That's what allows diversity. By viable I don't mean best, I mean "does it work? Yeah. Then it's viable".

    Being forced to bring something because of enemy number, damage type or even incapacitation does promote diversity. Given, with those things there is no single right choice. That is what is important.
    (1)

  5. #5
    Player
    elets's Avatar
    Join Date
    Aug 2012
    Posts
    26
    Character
    Elets Tsele
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Arcell View Post
    That's a good point, however you still have the issue of constantly swapping inside. Then you get everyone simply switching to the most efficient thing for the current room.

    Removing the ability to switch mid-run means you have to make a decision and live with it for the entire run. It may even promote diversity. You can't just BLM burn select parts of the dungeon if you can't switch. If you can't BLM burn the entire dungeon then you need a new strategy that allows you to get through each room efficiently. It may take longer for you to get the strategy down but it would mean party choices would be more interesting.

    Kind of like Garuda where you had certain things you wanted mages for, certain things you wanted melee for and certain things both could help with. It forced you to create a decently mixed party.
    Well said, plus itll add more of a challenge to the dungeons and people will have to play smarter rather than play follow the leader 85% of the time
    (2)

  6. #6
    Player
    Livioti's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    57
    Character
    Simple Syrup
    World
    Sargatanas
    Main Class
    Conjurer Lv 16
    So we go back to lfp all day w/o invite because I think PUP is a superior job? No thanks.
    (0)
    "Knights do it two-handed"

  7. #7
    Player
    KimimiAvesta's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    223
    Character
    Kimimi Avesta
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The biggest problem as I see it is that the playerbase at the moment is, for want of a kinder word, "abnormal". Having every class in the game at max level with AF gear isn't normal, and it creates a skewed expectation of other players.

    I'd be all for some sort of class change restriction in the hopes that it'd mean people took 1 or 2 jobs more seriously instead of switching out every five minutes for fear of being sub-optimal.
    (2)

    ~Note to self: Stop logging out in silly hats~

  8. #8
    Player

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    Mar 2011
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    インドネシア語
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    2,251
    Quote Originally Posted by KimimiAvesta View Post
    The biggest problem as I see it is that the playerbase at the moment is, for want of a kinder word, "abnormal". Having every class in the game at max level with AF gear isn't normal, and it creates a skewed expectation of other players.

    I'd be all for some sort of class change restriction in the hopes that it'd mean people took 1 or 2 jobs more seriously instead of switching out every five minutes for fear of being sub-optimal.
    This is why we getting gear scores utility i think, so we can phase out gimps.
    (0)

  9. #9
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Chardrizard View Post
    This is why we getting gear scores utility i think, so we can phase out gimps.
    Get on my level, garbage.
    (0)

  10. #10
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Do what I do. Specialize. I've played PLD since the good ol' XI days. I continued to play Gladiator when XIV first came out and jumped into PLD when it first arrived in Eorzea. Even when it was "useless" I continued to play it because I wanted to and was good at it.

    Sure, you may have a harder time in the game because min/maxers will try tell you what you can and cannot do, but my philosophy is this:

    I play this game for my own enjoyment, not the enjoyment of every other person on the server. I choose to spend my time on Paladin, helping people, rather than grinding away.

    I don't expect relic, I don't expect world firsts, I don't expect dibs on drops.

    But I'll be damned if I'm not gonna have fun on the job of my choosing.
    (6)

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