Quote Originally Posted by Arcell View Post
That's a good point, however you still have the issue of constantly swapping inside. Then you get everyone simply switching to the most efficient thing for the current room.

Removing the ability to switch mid-run means you have to make a decision and live with it for the entire run. It may even promote diversity. You can't just BLM burn select parts of the dungeon if you can't switch. If you can't BLM burn the entire dungeon then you need a new strategy that allows you to get through each room efficiently. It may take longer for you to get the strategy down but it would mean party choices would be more interesting.

Kind of like Garuda where you had certain things you wanted mages for, certain things you wanted melee for and certain things both could help with. It forced you to create a decently mixed party.
Since you can't swap anything inside a primal fight, there is not much diversity in terms of Garuda setup isn't it? that alone is the proof why not able to swap classes inside dungeons is a cons to me because people brings what setup works best and safest.

Unless by diversity you mean you need to bring 2 melee and 2 mages because the content forced you to? MNKs are still not gonna be invited to that party slot because DRG are clearly better in this instances, so how do we make MNKs shines in this fight? buff them up? then MNK takes the slot and the DRGs complains? this is an endless loop, there will be never be perfect balance.