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  1. #41
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Crevox View Post
    MNKs aren't invited because there's an easily obtainable alternative - DRG. DRG does better at Garuda, why take a MNK when you can easily get a DRG? It's so easy to get a DRG because it's so easy to switch your class and get their strength up to a point where it would be viable in the fight. This results in the people that actually LIKE monk getting shafted and being unable to play the class they want to play.
    Yes, DRG are better at garuda but what you are leaving out is a dedicated MNK is always better than regular DRG. The only MNk that get left out is the terrible one. I was MNK main and i made it work for Garuda, i didn't whine that my MNK doesnt get invited, instead i refined the strat, find a unique position for MNK in Garuda party to convince people to let me try it, and i did.

    http://youtu.be/4PPUsXfjWRM

    This whole thing is community issue and PUG mentality to go with the least resistance path.
    (2)

  2. #42
    Player
    elets's Avatar
    Join Date
    Aug 2012
    Posts
    26
    Character
    Elets Tsele
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Theres a simple fix to this for content... they make it so you cant switch inside an Instance.. there you go.. no need overhauling their entire system.
    (2)

  3. #43
    Player
    Livioti's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    57
    Character
    Simple Syrup
    World
    Sargatanas
    Main Class
    Conjurer Lv 16
    So we go back to lfp all day w/o invite because I think PUP is a superior job? No thanks.
    (0)
    "Knights do it two-handed"

  4. #44
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Chardrizard View Post
    Yes, DRG are better at garuda but what you are leaving out is a dedicated MNK is always better than regular DRG. The only MNk that get left out is the terrible one. I was MNK main and i made it work for Garuda, i didn't whine that my MNK doesnt get invited, instead i refined the strat, find a unique position for MNK in Garuda party to convince people to let me try it, and i did.

    http://youtu.be/4PPUsXfjWRM

    This whole thing is community issue and PUG mentality to go with the least resistance path.
    God MNK is awesome. I wish I'd levelled that job up.
    (0)

  5. #45
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by elets View Post
    Theres a simple fix to this for content... they make it so you cant switch inside an Instance.. there you go.. no need overhauling their entire system.
    The only thing that this fix is gonna accomplish is everyone will be bringing the absolute safest class to win the instance, there will be no more experiments, currently people can try and experiments with stuff and if it doesn't work they can just change inside instances.


    Hey BRD doesn't work at CC, lets try out BLM burn *swap classes*

    instead of

    Hey bRD doesnt work at CC, lets exit the dungeon first and retry it with another class.
    (0)

  6. #46
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ruisu View Post
    THAT IS THE FAULT OF THE PLAYERBASE. NOT THE DEVS. The devs made full aware of making content viable for all setups. Again, it's not ideal, and it's not gonna be the most efficient way of getting things done, but it's still possible to speed run with most setups. Some of us actually really like this system. So stop playing with bad/closed minded players if that's the case.
    It is the devs fault, because within the system they designed and created it is beneficial and optimal to go for the classes that work best. It's easy and effective because of how simple it is to get classes to 50 and how easy it is to switch classes on the fly.

    Whether or not people are correct about their decisions for forming parties is not the devs fault, but the above statement is the core issue that creates this environment.

    Theres a simple fix to this for content... they make it so you cant switch inside an Instance.. there you go.. no need overhauling their entire system.
    It doesn't resolve the issue, but it's a start. It's a positive change regardless.
    (0)
    Last edited by Crevox; 11-15-2012 at 02:13 PM.

  7. #47
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Chardrizard View Post
    The only thing that this fix is gonna accomplish is everyone will be bringing the absolute safest class to win the instance, there will be no more experiments, currently people can try and experiments with stuff and if it doesn't work they can just change inside instances.


    Hey BRD doesn't work at CC, lets try out BLM burn *swap classes*

    instead of

    Hey bRD doesnt work at CC, lets exit the dungeon first and retry it with another class.
    That's a good point, however you still have the issue of constantly swapping inside. Then you get everyone simply switching to the most efficient thing for the current room.

    Removing the ability to switch mid-run means you have to make a decision and live with it for the entire run. It may even promote diversity. You can't just BLM burn select parts of the dungeon if you can't switch. If you can't BLM burn the entire dungeon then you need a new strategy that allows you to get through each room efficiently. It may take longer for you to get the strategy down but it would mean party choices would be more interesting.

    Kind of like Garuda where you had certain things you wanted mages for, certain things you wanted melee for and certain things both could help with. It forced you to create a decently mixed party.
    (1)

  8. #48
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Arcell View Post
    That's a good point, however you still have the issue of constantly swapping inside. Then you get everyone simply switching to the most efficient thing for the current room.

    Removing the ability to switch mid-run means you have to make a decision and live with it for the entire run. It may even promote diversity. You can't just BLM burn select parts of the dungeon if you can't switch. If you can't BLM burn the entire dungeon then you need a new strategy that allows you to get through each room efficiently. It may take longer for you to get the strategy down but it would mean party choices would be more interesting.

    Kind of like Garuda where you had certain things you wanted mages for, certain things you wanted melee for and certain things both could help with. It forced you to create a decently mixed party.
    Since you can't swap anything inside a primal fight, there is not much diversity in terms of Garuda setup isn't it? that alone is the proof why not able to swap classes inside dungeons is a cons to me because people brings what setup works best and safest.

    Unless by diversity you mean you need to bring 2 melee and 2 mages because the content forced you to? MNKs are still not gonna be invited to that party slot because DRG are clearly better in this instances, so how do we make MNKs shines in this fight? buff them up? then MNK takes the slot and the DRGs complains? this is an endless loop, there will be never be perfect balance.
    (0)

  9. #49
    Player
    KimimiAvesta's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    223
    Character
    Kimimi Avesta
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The biggest problem as I see it is that the playerbase at the moment is, for want of a kinder word, "abnormal". Having every class in the game at max level with AF gear isn't normal, and it creates a skewed expectation of other players.

    I'd be all for some sort of class change restriction in the hopes that it'd mean people took 1 or 2 jobs more seriously instead of switching out every five minutes for fear of being sub-optimal.
    (2)

    ~Note to self: Stop logging out in silly hats~

  10. #50
    Player
    elets's Avatar
    Join Date
    Aug 2012
    Posts
    26
    Character
    Elets Tsele
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Arcell View Post
    That's a good point, however you still have the issue of constantly swapping inside. Then you get everyone simply switching to the most efficient thing for the current room.

    Removing the ability to switch mid-run means you have to make a decision and live with it for the entire run. It may even promote diversity. You can't just BLM burn select parts of the dungeon if you can't switch. If you can't BLM burn the entire dungeon then you need a new strategy that allows you to get through each room efficiently. It may take longer for you to get the strategy down but it would mean party choices would be more interesting.

    Kind of like Garuda where you had certain things you wanted mages for, certain things you wanted melee for and certain things both could help with. It forced you to create a decently mixed party.
    Well said, plus itll add more of a challenge to the dungeons and people will have to play smarter rather than play follow the leader 85% of the time
    (2)

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