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  1. #81
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Wyyote View Post
    Well not really. Could go something like Archer > Bard > Ranger if needed. Just because classes are generic it doesn't mean they are limited to additional jobs or content.
    That makes literally no sense and woudl require 2 job stones since you would have to be on Bard to be on Ranger. Unless you mean, Archer > Bard OR Ranger (but you get Ranger second).

    With how the classes are set up in 1.0, multiple jobs per class doesn't work well as you have a majority of the job based on the class. In 2.0? Who knows. Hopefully they'll make it so jobs aren't based so heavily on the abilities from their classes. We're already seeing this with Summoner not having access to everything Arcanist does.
    (0)

  2. #82
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by indira View Post
    one reason we need one class = one job.
    some people want it to fork out, then your left with 2 jobs that are the same.
    there was already a post with
    gla -> pld
    gla ->drk not a good idea.


    you might need some new sets since the jobs will be different in ARR.
    Yoshi-p himself said that he want to add more jobs to each class. How wont it be a good idea? i don't see any issue with that. If you want to play Darkknight you need GLA,THM and MRD level to a point "example"

    You don't have to play as Darkknight you can keep playing PLD if you like so you don't have to worry about getting new gear and stuff for it. But people who do would have to work if it was two jobs by themself anyways so don't see any issue why this wont work.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #83
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by whoopeeragon View Post
    Well, why don't you take the initiative and try something else rather than relying on SE to do it for you? I've done Garuda and Ifrit runs with no BLM or THM, I've done Moogles in almost any set-up there is, I've seen Raven hard-mode done with a vastly different set-up than the cookie cutter set-up made. Why do you have to rely on SE to give you the solutions to the content? Why can't you experiment and play around instead of relying on this particular set-up every single time?
    If you wanted to do 17 min dungeon runs, you have very little choice in class/job diversity. Also, I liked actually playing the game and every time I suggested anything other than the norm in most groups all I was met with was "No". So my choices were: continue trying to be different and not be taken to end-game content or do as I was told and get to actually participate.

    This wasn't just one group or anything. It was pretty much everywhere I went, some groups worse than others.
    (0)

  4. #84
    Player
    Wyyote's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    243
    Character
    Lika Voss
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Arcell View Post
    That makes literally no sense and woudl require 2 job stones since you would have to be on Bard to be on Ranger. Unless you mean, Archer > Bard OR Ranger (but you get Ranger second).

    With how the classes are set up in 1.0, multiple jobs per class doesn't work well as you have a majority of the job based on the class. In 2.0? Who knows. Hopefully they'll make it so jobs aren't based so heavily on the abilities from their classes. We're already seeing this with Summoner not having access to everything Arcanist does.
    Still not following. They are devs and can rework any aspect of the game if needed. Just how are they limited? All I'm saying is that content won't be limited just because of a framework they put in 1.0.
    (0)

  5. #85
    Player
    indira's Avatar
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    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zenaku View Post
    Yoshi-p himself said that he want to add more jobs to each class. How wont it be a good idea? i don't see any issue with that. If you want to play Darkknight you need GLA,THM and MRD level to a point "example"

    You don't have to play as Darkknight you can keep playing PLD if you like so you don't have to worry about getting new gear and stuff for it. But people who do would have to work if it was two jobs by themself anyways so don't see any issue why this wont work.
    issuse will be dark & pld will be the same thing minus 5 skills.
    (2)

  6. #86
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by indira View Post
    issuse will be dark & pld will be the same thing minus 5 skills.
    If they did it in 1.0, yeah. We don't know how they're doing things for 2.0. Until we see how the system works firsthand all we're really doing is speculating.
    (0)

  7. #87
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by indira View Post
    issuse will be dark & pld will be the same thing minus 5 skills.
    I don't follow you? can you explain it better you not really giving much i don't see the issue at all. DRK would have diff class and diff action from other but the base would be GLA they can even give Dark knight a new wep that can only be use if you set the dark knight stone and become a darkknight.

    and i see jobs getting more skills as we get level 60+
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  8. #88
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Arcell View Post
    If you wanted to do 17 min dungeon runs, you have very little choice in class/job diversity. Also, I liked actually playing the game and every time I suggested anything other than the norm in most groups all I was met with was "No". So my choices were: continue trying to be different and not be taken to end-game content or do as I was told and get to actually participate.

    This wasn't just one group or anything. It was pretty much everywhere I went, some groups worse than others.
    And that's exactly the mentality that I'm getting at - people are much the same with jobs and classes. What's not to say that a party of mix-up between jobs and classes will function better than a group full of jobs? It's just that people are too settled into jobs to be willing to change. Which is why I wonder at people saying that classes are useless, not gonna work etc. have actually tried using them aside from levelling them up to the required level.
    (0)

  9. #89
    Player
    Wyyote's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    243
    Character
    Lika Voss
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by indira View Post
    issuse will be dark & pld will be the same thing minus 5 skills.
    Skills could be very difficult to obtain or a time sink similar to relic. In which case those skills would mean a fairily significant difference in how the job was played. There are a ton of potential options still available for how to handle additional jobs.
    (0)

  10. #90
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
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    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Zenaku View Post
    I don't follow you? can you explain it better you not really giving much i don't see the issue at all. DRK would have diff class and diff action from other but the base would be GLA they can even give Dark knight a new wep that can only be use if you set the dark knight stone and become a darkknight.

    and i see jobs getting more skills as we get level 60+
    What she's getting at is that PLD and DRK would be too similar, given that in the usual lore statements they are complete opposites. Because they are based on GLA which has innate survival skills and tanking skills, DRK won't fit well with the current GLA. Which is why I feel that DRK would be better to be branched from LNC.
    (0)

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