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  1. #11
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by faris View Post
    How is it a problem that one player puts in effort to get a relic (XI was way harder, but XIV is still effort.) and players that can't be bothered doing it have worse weapons? I don't get your logic, OP. Explain?
    The issue I believe the OP is raising is that relics become a sort of cap; nothing can transcend them and therefore every weapon released post relic will be inferior. And because of that, progression can become a bit dull. And when you pump out relics before a game has really started, that becomes a pretty big issue

    Now, will the game progress like that? No clue. I already made a point about situational equipment that excels in specific situations over relics
    (3)
    Last edited by Jocko; 11-10-2012 at 07:07 AM.