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Thread: New Alpha Video

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  1. #1
    Player
    Tonkra's Avatar
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    May 2011
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    Quichy Sturmbruch
    World
    Ragnarok
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    Thaumaturge Lv 59
    Quote Originally Posted by Valmonte View Post
    Those Blue Dots Have to go <.<
    Oh well it really makes me SICK about you flamer people... unable to see what yoshi p. is doing. he is actually making a real Final Fantasy out of the "shity" FF Online franchise.





    i love them.. its like saying "remove the hand cursor from game" its like saying "remove the blue User Interface from game"

    because you need your ocher .... earth in earth color tones. ITS FINAL FANTASY now for f. sake.

    and i scream "hurray". let it be a different game than FFXIV 1.0. and a different game than FFXI! Let Final Fantasy Online turn into a real FF Franchise. which is about blue neon User Interfaces ... and what the heck ever. Ever Played star ocean Online? its so fresh that design in contrast to all western MMorpgs.

    Let FFXIV be to look different... to these "earth in earth" colors.


    Quote Originally Posted by Valmonte View Post
    not even fking close. it was built upon Everquests already established Core simply because of Everquest successfully being run on the PS2 at the time. the actual game couldn't have been farther from everquest.
    well then you have no idea at all. the FFXI team played Everquest back then... these boss instances etc. are everquest gameplay mechanics actually. the whole grind as well.

    Quote Originally Posted by Ingolf View Post
    I don't swivel to turn on the spot.

    Tonkra, please stop posting, every time you do you sound dumber.

    well not dumber than you who turns on spot for years "i want to have the same online experience which i had in FFXI".


    FFX, FFXII, FFIX... all offer such a great gameplay experience.. and you know what? it did not had 1-3 extra tip tap animations.. But well it was actually Final Fantasy and fun.
    Its a good thing that they actually care now about gameplay and not about the look of it.

    deal with my opinion and leave it. but you dont have to call it "dumb" when you dont agree with my opinion. thats rude and stupid. i dont have to like what you like. im fighting for my opinion and i dont care about your mainstream opinion.

    Quote Originally Posted by ZakarnRosewood View Post
    how are the "blue dots" a final fantasy feel? it was only used in one FF. i'm not opposed to them but i see them as more of an immersion killer than spinning on the spot when you turn the camera.
    they create their own graphics style.. if the graphics style is to mix up a setting from Middle Ages with steam punky blue neon graphics then its a stemp from Square Enix. it was there in every final fantasy i can imagine for the last years.

    and i think its freshy. you dont have to like it. i like it ^^ i think its a comfort thing^

    Quote Originally Posted by Gramul View Post
    As someone who has been studying animation and body movement for the past 4 years, I feel I can say wih confidence that taking a small step or two at the end of a jog is the furthest thing from overdone.

    It's what we like to call Follow Through, one of the 12 principles of animation, and is used to carry the idea of momentum, giving your subject a more natural appeal which is something that a game with a natural art style could benifit from.

    well that had no stopping animation which took about 1-2 seconds either... how dare me having fun in those offline FF's either, without a stopping animation which is causing to make the gameplay sluggish?

    they removed it because its not to complicated to design it they removed it due to fluent gameplay as yoshida mentioned.

    people are not open for changes, thats the problem.
    (2)
    Last edited by Tonkra; 11-10-2012 at 03:00 AM.

  2. #2
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
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    Eisen Gramul
    World
    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by Tonkra View Post

    well that had no stopping animation which took about 1-2 seconds either... how dare me having fun in those offline FF's either, without a stopping animation which is causing to make the gameplay sluggish?

    they removed it because its not to complicated to design it they removed it due to fluent gameplay as yoshida mentioned.
    I said it would dowell for the game. Not that it was required.

    I can understand not thinking it's a big deal, but activley going out of your way to denounce smooth animation and transition seems odd. You can have momentum and turning without negativley impacting gameplay. It just takes some extra effort to implement.
    (0)

  3. #3
    Player
    Valmonte's Avatar
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    Jul 2011
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    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Tonkra View Post
    Oh well it really makes me SICK about you flamer people... unable to see what yoshi p. is doing. he is actually making a real Final Fantasy out of the "shity" FF Online franchise.





    i love them.. its like saying "remove the hand cursor from game" its like saying "remove the blue User Interface from game"

    because you need your ocher .... earth in earth color tones. ITS FINAL FANTASY now for f. sake.

    and i scream "hurray". let it be a different game than FFXIV 1.0. and a different game than FFXI! Let Final Fantasy Online turn into a real FF Franchise. which is about blue neon User Interfaces ... and what the heck ever. Ever Played star ocean Online? its so fresh that design in contrast to all western MMorpgs.

    Let FFXIV be to look different... to these "earth in earth" colors.




    well then you have no idea at all. the FFXI team played Everquest back then... these boss instances etc. are everquest gameplay mechanics actually. the whole grind as well.




    well not dumber than you who turns on spot for years "i want to have the same online experience which i had in FFXI".


    FFX, FFXII, FFIX... all offer such a great gameplay experience.. and you know what? it did not had 1-3 extra tip tap animations.. But well it was actually Final Fantasy and fun.
    Its a good thing that they actually care now about gameplay and not about the look of it.

    deal with my opinion and leave it. but you dont have to call it "dumb" when you dont agree with my opinion. thats rude and stupid. i dont have to like what you like. im fighting for my opinion and i dont care about your mainstream opinion.



    they create their own graphics style.. if the graphics style is to mix up a setting from Middle Ages with steam punky blue neon graphics then its a stemp from Square Enix. it was there in every final fantasy i can imagine for the last years.

    and i think its freshy. you dont have to like it. i like it ^^ i think its a comfort thing^




    well that had no stopping animation which took about 1-2 seconds either... how dare me having fun in those offline FF's either, without a stopping animation which is causing to make the gameplay sluggish?

    they removed it because its not to complicated to design it they removed it due to fluent gameplay as yoshida mentioned.

    people are not open for changes, thats the problem.
    Those blue lines they need to go >.<
    (0)