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Thread: New Alpha Video

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  1. #1
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    Tonkra's Avatar
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    Quote Originally Posted by Ingolf View Post
    FFIX and FFX had fixed cameras so your point is invalid. Will adding better animations to ARR suddenly turn it into a bad game? If not I have no idea why you're fighting so much for them to make a worse game.

    totally worse.. ok play 1.0. i play the "worse" 2.0. haha

    yes because you forget 1.0. is a dull and sluggish mess. Ifrit battle for example.. first of all there is the lag due to server response and distance.. secondly there is the much awful animation lock.. thirdly it takes additional 1-2 seconds (stop animation) in order to continue with your skill actions.

    and thats the reason for yoshi to remove those needless animation. you dont have it in offline Final Fantasys either.


    did you had more fun in 1.0. or did you have more fun in Offline final fantasys? i say the gameplay in the offliners had been much more fun. but go on calling 2.0. worse because of a tip tap animation. i laugh at you at release, really.


    its like the grass topic.. its like the complains about lower character details... calling it a downgrade.. and now we slowly see there is no way to argue about that. the characters look fine.. as the whole environment.. im looking forward to finally FLUENT gameplay.

    and a game experience which is actually fun.. and not that passive (because its sluggish) like in 1.0.

    Quote Originally Posted by KiriA500 View Post
    Does removing animations suddenly turn it into a bad game? We had "SUPER AWESOME OMG" animations at launch, and the game sucked. It seems that animations don't make a game fun...weird!
    finally you get the point. talking to these FFXIV forum flamers makes no sense at all^
    and well they are a minority of people who want to stick to 1.0. gameplay mechanics..

    talk to thousands and thousands of people out there who left the game months ago, calling 1.0. a sluggish gameplay mess. which it was and which it still is kind off.

    the last points are still in the game, lag, animation lock and 1-2 secs. extra animation.
    (0)
    Last edited by Tonkra; 11-10-2012 at 03:12 AM.

  2. #2
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    ZakarnRosewood's Avatar
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    To clarify my post about the blue dots, I dont have any problem with them personally. I was only trying to point out how silly some of this "immersion" argument is. some of the same people who complain about minor animations not being present are the same to like and defend the blue dots.

    On a personal note, I used to be a huge fan of the entire FF series but after FFX it lost some of its magic for me. Even FFVIII was going for too much of a "realistic" feel for me. I liked the style of animations and graphics from all the previous ones and was very happy with FFIX's throwback to that style.

    To each their own i guess.
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  3. #3
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    Tonkra; You don't have a proper grasp on the English language.

    Arguing with you is futile, because you barely understand the meaning behind what people say.

    1. Adding better animations wouldn't make 2.0 worse
    2. Notice how I said "BETTER" not "The same animations as 1.0"
    3. Stopping and starting animations are not the only issue

    I don't know how else to put it so you understand. I will still play 2.0 even if these things are not addressed.

    That does not mean that I think they should remain as is.

    This forum is for feedback.
    (1)

  4. #4
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    Quote Originally Posted by Ingolf View Post
    1. Adding better animations wouldn't make 2.0 worse
    as you said:
    If not I have no idea why you're fighting so much for them to make a worse game.
    i say its okay for them to leave these animations out of the game, when it makes the gameplay more fluent. Yoshida mentioned if they implement that animation back to the game it would mean we will lose about 1-2s time reaction again.

    1.0. is much about a worse delay.. (animation lock, lag, silly animations) which causes the gameplay to be sluggish finally.


    dealing with this argument i'd say im not fighting for a more worse game. (as you pointed out in your post)


    i like the way nintendo is doing their "thing" these days. focussing on fun and gameplay instead on trivial things.


    and when i watch that alpha video of 2.0. i say we finally get a real final fantasy. final fantasy 7-12 havent been worse either, because they lacked of that extra tip tap animation. "back to the roots"
    i feel more and more nostalgic after watching these videos and alpha screenshots.


    so Yoshida P. is doing it some kind of right.
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    Last edited by Tonkra; 11-10-2012 at 03:51 AM.

  5. #5
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    Quote Originally Posted by Tonkra View Post
    as you said:


    i say its okay for them to leave these animations out of the game, when it makes the gameplay more fluent.
    so i am not fighting for a more worse game..

    as i said i like the idea of nintendo. focus on fun and gameplay thats much more important. and like yoshida said if it means that i have 1-2 seconds of time reaction more then i prefer it this way.
    You
    Can
    Have
    Both

    Hundreds upon hundreds of games have fluent gameplay, with aesthetically pleasing animations.

    This isn't either/or. They aren't mutually exclusive. The problem with XIV wasn't based on the complexities of the animations, it was based on the animation lock.
    (1)

  6. #6
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    Quote Originally Posted by Ingolf View Post
    You
    Can
    Have
    Both

    Hundreds upon hundreds of games have fluent gameplay, with aesthetically pleasing animations.
    examples ? and please do not say GW2 or somethin ;XD

    This isn't either/or. They aren't mutually exclusive. The problem with XIV wasn't based on the complexities of the animations, it was based on the animation lock.
    well im pretty sure they tried out themselves on their test server.

    server lag -> was gone, animation lock -> gone.. stopping animation -> "hmm it still feels like something is delaying the gameplay" ... *removement of stopping animation* -> "so now it feels even more reactive than before".

    its about maximizing the reactive gameplay. the more less time is in between pressing the button and between actually perform the action the better it is. there have been many factors in 1.0. which delayed the game's reaction.


    who knows? But we already had a statement of yoshi p. clarifying exactly about this concern. you mean he is lieing? or his team to incapable to do so?
    they have test servers to try out things on their own. and if it feels much better when you leave out that animation... do you want to stick to it then?

    well i like the nintendo philosophy then... focus on fun and on gameplay. As i mentioned. Offline final fantasys did'nt have these animations either and did not make it more worse without it.
    (0)
    Last edited by Tonkra; 11-10-2012 at 04:02 AM.

  7. #7
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    Quote Originally Posted by Tonkra View Post
    examples ? and please do not say GW2 or somethin ;XD



    well im pretty sure they tried out themselves.

    server lag -> was gone, animation lock -> gone.. stopping animation -> "hmm it still feels like something is delaying the gameplay" ... *removing of stopping animation* -> "so now it feels even more reactive than before".

    its about maximizing the reactive gameplay. the more less time is in between pressing the button and between actually perform the action the better it is.


    who knows? But we already had a statement of yoshi p. clarifying exactly about this concern. you mean he is lieing? or his team to incapable to do so?
    There are so many examples I could give, MMO and non MMO alike. And no, I think his team is very capable, I think people like you who accept any shit shown to you, make him realise he doesn't have to push the extra mile. You're essentially making XIV into a worse game.

    You can have actions happen mid animation. Plenty of games do this.
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  8. #8
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    You can focus on FUN without sacrificing aesthetics. A small turn animation wouldn't effect anything if it didn't lock you into place.

    A small stop and start animation wouldn't effect anything if it didn't lock you into place.
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  9. #9
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    Please post your questions or comments as a reply to this thread
    If another player already asked a question or made a comment you agree with, please don't post it again but click the "Like!" button instead.
    Taken from a Dev post and slightly modified. I think these would be some good rules of thumb to go by for all forum content. rather than flood page after page with the same thing, see how many people agree with a sentiment, i think this would be much more effective and waste less Dev time. but then again you can only like a comment once...
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  10. #10
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    So to sum up the logic - Shitty gameplay no game. Leaving out great animation blending (not attempting to perfect every aspect) - no 5 star game.

    So.. get the gameplay and fix the animations, in that order. No ifs buts or either ors..
    (or dont get 5 stars :P)
    (3)

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