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Thread: New Alpha Video

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  1. #1
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    Telling people to go play another game because they want an improvement is silly
    it's not acting any sillier than acting as if these supposed issues are really a detriment to the game.
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  2. #2
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    Quote Originally Posted by Alhanelem View Post
    it's not acting any sillier than acting as if these supposed issues are really a detriment to the game.
    It's not an either or sort of thing.
    Some people want grass and animations to look better. That doesn't mean they hate the game, they'd just prefer it improve those aspects so the game can be even better.
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  3. #3
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    Quote Originally Posted by Gramul View Post
    It's not an either or sort of thing.
    Some people want grass and animations to look better. That doesn't mean they hate the game, they'd just prefer it improve those aspects so the game can be even better.
    Except that's not the reaction i'm often observing. What i see is people acting as if this graphical feature they don't care for is like some sort of disaster that will kill the game and must be changed immediately or else.
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  4. #4
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    Quote Originally Posted by Alhanelem View Post
    Except that's not the reaction i'm often observing. What i see is people acting as if this graphical feature they don't care for is like some sort of disaster that will kill the game and must be changed immediately or else.
    Like who?
    Do do do.
    (0)

  5. #5
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    But why does the grass pivot when I change the camera instead of having a turning animation when it stops moving suddenly due to animation lock?
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  6. #6
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    Quote Originally Posted by axemtitanium View Post
    But why does the grass pivot when I change the camera instead of having a turning animation when it stops moving suddenly due to animation lock?
    When you use 2d models they disappear against the right angles. To prevent this they make the grass follow your camera so it is always facing you (happens to leaves in a lot of games).

    Its to save resources since making it truly 3d takes a good computer.

    I think thats what you are talking about at least. You can see in the new ARR alpha part 2 video that the grass is made of multiple planes usually offset so that you always see at least one of the planes (so the grass just doesn't fully vanish but also isn't following your camera annoyingly).
    (0)

  7. #7
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    Quote Originally Posted by Shougun View Post
    When you use 2d models they disappear against the right angles. To prevent this they make the grass follow your camera so it is always facing you (happens to leaves in a lot of games).

    Its to save resources since making it truly 3d takes a good computer.

    I think thats what you are talking about at least. You can see in the new ARR alpha part 2 video that the grass is made of multiple planes usually offset so that you always see at least one of the planes (so the grass just doesn't fully vanish but also isn't following your camera annoyingly).
    ...I was being facetious -_-
    (3)

  8. #8
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    Quote Originally Posted by axemtitanium View Post
    ...I was being facetious -_-
    You mean sarcastic? Facetious means you agree with me that having "high-end" options like increased plane count and other flora features is reasonable. Wouldn't mind you agreeing with me of course - but I dont think where trying to lol.
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  9. #9
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    Quote Originally Posted by Shougun View Post
    You mean sarcastic? Facetious means you agree with me that having "high-end" options like increased plane count and other flora features is reasonable. Wouldn't mind you agreeing with me of course - but I dont think where trying to lol.
    Facetious means making light of issues by joking about them, belittling them.
    (0)

  10. #10
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    Quote Originally Posted by axemtitanium View Post
    But why does the grass pivot when I change the camera instead of having a turning animation when it stops moving suddenly due to animation lock?
    I wrote this post jokingly as a combination of all the myriad complaints that people have had about new 2.0 content (grass, animation lock, turning animations). I'm sorry for trying to make a joke on the internet. I'll never do it again. I am also sorry for using the word "facetious" on the internet. I'll never use a word that people don't know the definition for again either.
    (4)

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