Quote Originally Posted by Tonkra View Post
I'd say the speed is that of "jogging" or even slower. and yes i can stop without doing 2-3 steps after each stop.

and i dont need it, other MMorpgs dont have it as well. .
The mentality that will sign ARR's death. Doing things "just because of other MMOs" is why every new MMO happened to fail excludin exclusive problems like failing to recreate it properly or doing it to the exact letter than it's essentially a clone. This isn't the same like telling SE to learn what they did before XIV and make it better that's basically saying "X MMO doesn't do this so XIV shouldn't/X MMO does this so XIV should too."

the more they reduce the laggy, the dull gameplay from the game im really fine with it
This has nothing to do with animations..why do people fail to grasp this? XIII and XIII-2 uses the same engine, those games were far from laggy. SE stated over and over, it's not the animations or graphics that made XIV 1.0 laggy and unresponsive, it was the core systems on an engine not designed for MMORPGs.

hopefully yoshida wont listen to these voices this time
Yoshida is listening to the loudest group of players which aren't always right, just so you know. Let them do what they want to do. He's bringing the servers back online even though it serves NO purpose to do so all because A HANDFUL of people want them up.

That speaks volumes about his stance on who he'll listen to. He's a smart guy, but clearly he'll cater to a bare minimum if he feels like it. The loudest minority are actually the players who have concerns about the game, whereas you have people that accepts anything and everything SE does without question.

It's ok to question certain things. It's ok to show concern. It's ok to complain.

Quote Originally Posted by Shougun View Post
Even a natural break in jogging is an extra step or so. If you really watch people break from a higher then walk movement they will usually lessen the forces to their knees by taking another step.
I don't know why he uses real life examples to justify this stuff. He even justified the camera-character pivot direction change by real life standards.....

I never in my life turned my body when I turned my head to look a certain way lol.