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Thread: WHM & Teleport

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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Shougun View Post
    I think that and reducing the number of aethers/aether gates would work. Right now in 1.0 (only data we can work with right now, but its outdated data >.> lol) you are almost always .10-3 mins away from an aether. They are very conveniently placed through the map.

    I think perhaps the starter zones could use nice camps and have some gates nearby but the ratio of land to aether gets worse the farther out you go - and perhaps even the camps with aethers are underattack and can be claimed by monsters (similar to what you said a few posts ago).

    Maybe Aethergates are checkpoints (if you die) but they cant warp you - could maintain the benifit of not having to do retarded walk backs on death but also keep the size of the world large.

    Just making it so you have to go to an aether to teleport isnt enough I think. But it is better then what we have now.
    im pretty sure they are already reducing the number of athers. new smaller themed zones so prob one ather per zone
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  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by syntaxlies View Post
    im pretty sure they are already reducing the number of athers
    That is awesome then. We are well on our way

    Maybe Yoshi is sitting in his chair reading (translated) threads going "IM ALREADY DOING THIS! FUUUU" lol
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