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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kaedan View Post
    That's really all there is to it. You can make assumptions about them as well, but we all know how that works out. Did you ever consider that Hardcores want to have fun too?
    Are you sure? because reading some of the posts from "supposed" hardcore around here, it seems that quite a few do NOT want to have fun (advocating mindless grinds, farming items for hours on end, big timesinks and such), as much as simply putting artificial time-based stumbling blocks to exclude people that have less time from some of the gear-based rewards and content.

    And if a game is too easy, it ceases to be fun.
    Time != difficulty.
    Difficulty = difficulty.

    You can have extremely challenging content that can be completed in an hour.

    If people have many hours to devote to the game, they should be catered to by adding more content (that can be accessed and enjoyed by everyone) so that they have a lot of things to do, not by wasting development resources to develop mindnumbingly boring timesinks that can be accessed only by a minority.

    Quote Originally Posted by TheVedis View Post
    this is where the entitlement issues are coming in guys, thank you for proving what some of us were saying earlier
    The only entitlement issue i see here is from some self-elected hardcore that want a game developer receiving money from everyone, to work to create content that can be enjoyed only by their little niche, instead of using those resources to create content that can be enjoyed by *everyone*.

    So yeah, there definitely is an entitlement issue here, but it's not where you think it is.
    (2)
    Last edited by Abriael; 04-14-2011 at 01:09 PM.