Quote Originally Posted by Urthdigger View Post
Lemme put it this way: Do you think a player should be able to pay 100k to get a piece of Darklight gear, or a primal weapon?
Not really the same since the mats would need to be U/U or anybody able to craft the item could just buy end game gear then.

Anyway, I think that either being able to make the item for free after you collect the mats, have the possibility of HQ'ing the item, and if its meldable, you would have the chance to double/triple meld the item and non-crafters would only be able to get a single meld. Personally, I think that is a huge advantage for leveling a craft to 50. Non-crafters will probably think it's too much of an advantage and you will probably say its not enough. If so let's shake hands and agree to disagree.