

yeah thats kinda insane..... I don't consider myself hardcore and I'd hate that.
That could be a good idea as well. a possible third option.


gear should break forever so the crafters can move stuff in the MW/AH. U/U gear should also break.


last i checked nothing but casuals are playing. not like you have to put in work for anything. anyone "hardcore" is playing something else.



As people would care about how many likes or dislikes a post has. If someone does he/she has a serious psychological problem.
On Topic:
Dropped Gear should be never 100% better than Crafted Gear and also Crafted Gear should never be 100% better than Dropped Gear. It should be different and superior in certain Aspect. So similiar to what it is right now, which means in a way balanced. While some Gear from Chest's are better than Crafted and the other way around. 2 quick examples: While you wont be able to craft/meld something similiar to Militia Robe, there is no drop which is compareable to a double/triple meld stellar-might vanya sash.
I sort of liked that idea that the first 5 NMs we ever got dropped mats for certain craftable gear.
Granted, all that gear sucked monkey balls, it was still an interesting concept, made for some interesting ls competition (5 groups camping dodore! :P), and provided a nice balance between crafted gear and drops.



Crafted gear should be the best imo, hands down. Just make the materials come from bosses. That's what I would like anyway...but it prolly won't happen lol. Don't think there is one item that comes from a hard boss or NM anymore that is worth getting....yay easy mode...


lol....you clearly don't know what you are talking about.Crafted gear should be the best imo, hands down. Just make the materials come from bosses. That's what I would like anyway...but it prolly won't happen lol. Don't think there is one item that comes from a hard boss or NM anymore that is worth getting....yay easy mode...
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yay easy mode...


