

Better that way IMO i don't need every single npc talking to me about the most simple quest ever.
Truth. It was obnoxious when everyone and his brother spoke to you during trivial fetch quests.
It also drives up the cost of production. These people have to be paid for their work. Lots of people will spacebar through meaningless quests too, unlike a single-player game where it's part of the immersion.
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