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  1. #231
    Player
    RoxyLalonde's Avatar
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    Jun 2012
    Location
    Uldah
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    290
    Character
    Captain Subligar
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gokulo View Post
    Rift is not doing any of the stuff you mentioned, instead it's getting constant big updates. Additionally, it's releasing a huge-ass expansion next month. Is that what a failing game looks like?
    I'd like to direct you to our current situation in XIV yes... that is what a failing game looks like.
    (1)

  2. #232
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
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    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Gokulo View Post
    Rift is not doing any of the stuff you mentioned, instead it's getting constant big updates. Additionally, it's releasing a huge-ass expansion next month. Is that what a failing game looks like?
    WoW didn't add new content for 9 months and still kept 9 million players. Also this:

    http://www.mmorpg.com/gamelist.cfm/l...erges-Incoming
    (0)

  3. #233
    Player
    Gokulo's Avatar
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    Mar 2011
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    Limsa-Lominsa
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    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    WoW is an anomaly, not a standard. People should stop acting as if other games should be able to achieve similar results since that's not possible.
    (2)

  4. #234
    Player

    Join Date
    Apr 2012
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    The Eorzean library
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    Quote Originally Posted by Dannythm View Post
    I played all those games and they are all Everquest clones, with gimmicks, none of those played risky except maybe, for the old republic, as they rsiked turning 8 single player games in one MMO, and you all know how it turned out.

    What success did Warhammer online had? Or Aion and Rift all of them closing merging servers and going f2p because they can't keep players? Minor changes to the combat systems or just adding an extra talent tree or more slide bars in the character creations do not alter that they are all based of the same mold, and that is the path Everquest set, that wow perfected and everyone copied.

    That's why I liked FFXI and what I liked about Tanaka's vision, that they are out of the same route, they want to give the players a different experience, not just the same old one with a new gimmick and a equally colorful world than the game before.
    Clearly you didn't. TERA wasn't a clone in any way, AION was significantly different also. If you're saying TERA had a 'minor' change in combat, you clearly never played it. A game can be bad without being a wow clone.

    I'd suggest you read this: http://tvtropes.org/pmwiki/pmwiki.php/Main/ItsBeenDone

    You can find similarities in anything, if you look hard enough.
    (0)
    Last edited by Ingolf; 10-21-2012 at 12:35 AM.

  5. #235
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    Apr 2012
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    The Eorzean library
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    Also: http://tvtropes.org/pmwiki/pmwiki.ph...edItNowItSucks

    "The error here is the automatic assumption that just because something is similar, it can't have any value on its own merits. If everything that was derivative was that bad, it wouldn't be done so much. Some can actually be quite good on their own. And enough followers can even make From Clones to Genre.

    This assumption can be infuriating to creators of products that are similar to products being designed simultaneously. Your options are to either reduce the quality of your work in order to get it out first, or be written off as a cheap imitation of your competitor's product (which they probably watered down to beat you out of the gate). Many "ripoffs" were in fact in development at the same time, but due to the development window for most modern media, could be released months or even years apart. This can also make the fans of the more "popular" feature look really hypocritical if the alleged victim of ripoffs wasn't all that original to begin with."
    The last paragraph isn't referencing XIV, but it's a good thing to keep in mind if you scream clone at everything.
    (1)

  6. #236
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
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    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Ingolf View Post
    Clearly you didn't. TERA wasn't a clone in any way, AION was significantly different also. If you're saying TERA had a 'minor' change in combat, you clearly never played it. A game can be bad without being a wow clone.

    I'd suggest you read this: http://tvtropes.org/pmwiki/pmwiki.php/Main/ItsBeenDone

    You can find similarities in anything, if you look hard enough.
    Yeah I played a Slayer till lvl 30 in Tera, the combat is boring and repetitive sicne lvl 6, didin't think it could get any better any time soon. It's like they wanted to have the Demon's/Dark Souls combat but "streamlined" for bigger crowds. The rest of the game plays exactly like Everquest, WoW and a ton of others, and that why it fails. Just like I said a minor change in combat is just a gimmick.

    Aion is even a more lookalike, the gimmick there were the wings and the two-way specialization for the classes.

    I do not need to look hard to find they are the same game with different minor gimmicks.
    (0)

  7. #237
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Dannythm View Post
    Yeah I played a Slayer till lvl 30 in Tera, the combat is boring and repetitive sicne lvl 6, didin't think it could get any better any time soon. It's like they wanted to have the Demon's/Dark Souls combat but "streamlined" for bigger crowds. The rest of the game plays exactly like Everquest, WoW and a ton of others, and that why it fails. Just like I said a minor change in combat is just a gimmick.

    Aion is even a more lookalike, the gimmick there were the wings and the two-way specialization for the classes.

    I do not need to look hard to find they are the same game with different minor gimmicks.
    I play Aion Currently with my girlfriend, and Aion is pretty fun to play for a F2P game. the "Styled Graphics" are out of this world. The Yellow Marker Quests sometimes have CS attached to them. and Aions Character Creation to be quite honest is better than FFXIV's atm. You can do just about anything with Aion's CC, only thing it really needs is some more colors but other than that you can make pretty much anything out of the CC. Midget/Skinny/Fat/Tall/Weird looking/different skin tone (Green/blue/white/red etc).

    That's how I feel about it anyways.
    (1)

  8. #238
    Player
    AntonyB's Avatar
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    Mar 2011
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    241
    Character
    Miss Wildfire
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Starlord View Post
    I play Aion Currently with my girlfriend, and Aion is pretty fun to play for a F2P game. the "Styled Graphics" are out of this world. The Yellow Marker Quests sometimes have CS attached to them. and Aions Character Creation to be quite honest is better than FFXIV's atm. You can do just about anything with Aion's CC, only thing it really needs is some more colors but other than that you can make pretty much anything out of the CC. Midget/Skinny/Fat/Tall/Weird looking/different skin tone (Green/blue/white/red etc).

    That's how I feel about it anyways.
    Yeah, I saw many weird looking characters when playing Aion! xD The CC is good, I like how you can change hair/skin color at anytime and also can change everything else if you purchase it, wish FF would implant this(incoming omg WoW copy).
    (2)

  9. #239
    Player
    Dannythm's Avatar
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    Dec 2011
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    Gridania
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    771
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    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Starlord View Post
    I play Aion Currently with my girlfriend, and Aion is pretty fun to play for a F2P game. the "Styled Graphics" are out of this world. The Yellow Marker Quests sometimes have CS attached to them. and Aions Character Creation to be quite honest is better than FFXIV's atm. You can do just about anything with Aion's CC, only thing it really needs is some more colors but other than that you can make pretty much anything out of the CC. Midget/Skinny/Fat/Tall/Weird looking/different skin tone (Green/blue/white/red etc).

    That's how I feel about it anyways.
    I'm not crticising those games saying that they are bad or not fun. I'm not anyone to judge what delivers fun to anyone. I'm saying that those games are born from the same ideas, basic mechanics and concepts, and that none of them were as successful as it was expected to be, just because it's the same old formula.

    1.0 didn't flop because it's conceptions or the original ideas behind it, it flopped because it was a technical disaster where nothing worked, not because the concepts behind it.
    (0)
    Last edited by Dannythm; 10-21-2012 at 01:01 AM.

  10. #240
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Dannythm View Post
    I'm not crticising those games saying that they are bad or not fun. I'm not anyone to judge what delivers fun to anyone. I'm saying that those games are born from the same ideas basic mechanics and concepts, and that none of them were as successful as it was expected to be, just because it's the same old formula.

    1.0 didn't flop because it's conceptions or the original ideas behind it, it flopped because it was a technical disaster where nothing worked, not because the concepts behind it.
    Even if FFXIV wasn't a technical disaster, can you truly tell me with a straight face that there was plenty of content to last 500k people till the next update? Leves were just repeating itself over and over again, We had no Chocobos/Airships, No primal fights. Just the storyline missions and leves.. However, if currently what we have now was at Launch I could easily agree with you on it.

    Battle system was flawed ( now its alot better), A "Chance" at sp per hit was the worst idea ever >.>.

    There just wasn't enough content to keep those watery mouths happy =(.
    (1)

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