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  1. #221
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gramul View Post
    To be entirely honest, I'd say it's a bigger risk to "play it """safe"""" due to the extremely high failure rate in doing so. (far as MMOs go)
    But yeah, we'll see.
    This boggles me ppl keep saying mmo's playing it safe are failures but those mmo's still have more subs than xi, but you guys call that successful. I'm at a lost for words.
    (0)

  2. #222
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gramul View Post
    2. Square took every opportunity to take the polls wherever they wanted. Example: "Do you want to have some battles instanced to avoid stealing bosses?" Me: "Yes SquareEnix, maker of Final Fantasy Fourteen. I would like that." Square: "Well it looks like you guys want most of the game to be instanced" Me: "SquareEnix. This is not what I said yes to" Square: "Moving on, we have this thing over here"
    10. If the current target claiming system were done away with, would you prefer for content such as dungeons and battle to be converted into instances as much as possible?
    * "Instances" refer to those events and areas that can only be occupied by a single party, or certain characters, at once. This serves to prevent players from competing with one another for the same enemies, for example.
    How is this misleading?
    (1)

  3. #223
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Dannythm View Post
    Warhammer Online
    Aion
    Rift
    Tera
    The Old Republic
    Age of Conan
    Dugneons and Dragons Online

    And the list goes on.
    TERA was bad, but it was hardly a wow clone.
    (0)

  4. #224
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ingolf View Post
    TERA was bad, but it was hardly a wow clone.
    Most of these ppl did not even play these games, they just see the UI and auto think its a clone. I played Wow and Rift and Aion are nothing like it.
    (0)

  5. #225
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Ingolf View Post
    TERA was bad, but it was hardly a wow clone.
    Didn't you know? Every game with quest markers are WoW clones. It's all about the quests.
    (0)
    Last edited by Felis; 10-20-2012 at 11:53 PM.

  6. #226
    Player
    RoxyLalonde's Avatar
    Join Date
    Jun 2012
    Location
    Uldah
    Posts
    290
    Character
    Captain Subligar
    World
    Balmung
    Main Class
    Conjurer Lv 50
    quest...markers... have been around for ever.
    (1)

  7. 10-21-2012 12:01 AM

  8. #227
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Felis View Post
    How is this misleading?
    That question basically says in short: Do you want Dungeons and battle to be instances? I don't know how hard this is to comprehend :/.

    and this is one of the "big questions too" >.>. /shrug
    (0)

  9. #228
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Ingolf View Post
    TERA was bad, but it was hardly a wow clone.
    Quote Originally Posted by Firon View Post
    Most of these ppl did not even play these games, they just see the UI and auto think its a clone. I played Wow and Rift and Aion are nothing like it.
    Quote Originally Posted by Felis View Post
    Didn't you know? Every game with quest markers are WoW clones. It's all about the quests.
    I played all those games and they are all Everquest clones, with gimmicks, none of those played risky except maybe, for the old republic, as they rsiked turning 8 single player games in one MMO, and you all know how it turned out.

    What success did Warhammer online had? Or Aion and Rift all of them closing merging servers and going f2p because they can't keep players? Minor changes to the combat systems or just adding an extra talent tree or more slide bars in the character creations do not alter that they are all based of the same mold, and that is the path Everquest set, that wow perfected and everyone copied.

    That's why I liked FFXI and what I liked about Tanaka's vision, that they are out of the same route, they want to give the players a different experience, not just the same old one with a new gimmick and a equally colorful world than the game before.
    (0)

  10. #229
    Quote Originally Posted by Firon View Post
    First they could not resolve the server issues so thats wrong.
    First they could, as it's the hardware and software they stated they could have replaced. This didn't require a relaunch of XIV.

    Also FF 11 was nothing like 3 i beat that game so many times 11 never felt like that, only FF 3 and 11 have in common is the job system.
    I bet you only played the DS version.

    Also the ppl trying to say you stand around all day doing nothing when looking for a pt is stupid cause unlike XI you don't need to depend on ppl to get xp
    You clearly don't play XIV because all people do is stand around even when someone is shouting for help with stuff, also most people get powerleveled, you know, depending on someone?

    took the xi dev team like 8 years to raise the exp for EP/DC mobs cause then FINALLY REALIZED AFTER 8 FUCKING YEARS MOST CLASSES CANT SOLO AN DC MOB.
    Same dev team. Also since you're telling other people they're wrong, let me tell you that you're wrong, they raised the DC+ monster exp for the purpose of speeding up the leveling process outside of abyssea since soloing a monster has NOTHING to do with it's exp base lol, being unable to solo a DC mob has to deal with balance, not the exp. How the fuck did you even come to that conclusion?
    (2)

  11. #230
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Rift is not doing any of the stuff you mentioned, instead it's getting constant big updates. Additionally, it's releasing a huge-ass expansion next month. Is that what a failing game looks like?
    (2)

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