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  1. #1
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    Dannythm's Avatar
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    Quote Originally Posted by Risae View Post
    Guys, seriously. Since when did a WoW-Clone fail?
    Warhammer Online
    Aion
    Rift
    Tera
    The Old Republic
    Age of Conan
    Dugneons and Dragons Online

    And the list goes on.
    (9)

  2. #2
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    Quote Originally Posted by Dannythm View Post
    Warhammer Online
    Aion
    Rift
    Tera
    The Old Republic
    Age of Conan
    Dugneons and Dragons Online

    And the list goes on.
    TERA was bad, but it was hardly a wow clone.
    (0)

  3. #3
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    Firon's Avatar
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    Firon Veleth
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    Quote Originally Posted by Ingolf View Post
    TERA was bad, but it was hardly a wow clone.
    Most of these ppl did not even play these games, they just see the UI and auto think its a clone. I played Wow and Rift and Aion are nothing like it.
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  4. #4
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    Felis's Avatar
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    Quote Originally Posted by Ingolf View Post
    TERA was bad, but it was hardly a wow clone.
    Didn't you know? Every game with quest markers are WoW clones. It's all about the quests.
    (0)
    Last edited by Felis; 10-20-2012 at 11:53 PM.

  5. #5
    Player
    Dannythm's Avatar
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    Kenshiro Joestar
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    Quote Originally Posted by Ingolf View Post
    TERA was bad, but it was hardly a wow clone.
    Quote Originally Posted by Firon View Post
    Most of these ppl did not even play these games, they just see the UI and auto think its a clone. I played Wow and Rift and Aion are nothing like it.
    Quote Originally Posted by Felis View Post
    Didn't you know? Every game with quest markers are WoW clones. It's all about the quests.
    I played all those games and they are all Everquest clones, with gimmicks, none of those played risky except maybe, for the old republic, as they rsiked turning 8 single player games in one MMO, and you all know how it turned out.

    What success did Warhammer online had? Or Aion and Rift all of them closing merging servers and going f2p because they can't keep players? Minor changes to the combat systems or just adding an extra talent tree or more slide bars in the character creations do not alter that they are all based of the same mold, and that is the path Everquest set, that wow perfected and everyone copied.

    That's why I liked FFXI and what I liked about Tanaka's vision, that they are out of the same route, they want to give the players a different experience, not just the same old one with a new gimmick and a equally colorful world than the game before.
    (0)

  6. #6
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    Quote Originally Posted by Dannythm View Post
    I played all those games and they are all Everquest clones, with gimmicks, none of those played risky except maybe, for the old republic, as they rsiked turning 8 single player games in one MMO, and you all know how it turned out.

    What success did Warhammer online had? Or Aion and Rift all of them closing merging servers and going f2p because they can't keep players? Minor changes to the combat systems or just adding an extra talent tree or more slide bars in the character creations do not alter that they are all based of the same mold, and that is the path Everquest set, that wow perfected and everyone copied.

    That's why I liked FFXI and what I liked about Tanaka's vision, that they are out of the same route, they want to give the players a different experience, not just the same old one with a new gimmick and a equally colorful world than the game before.
    Clearly you didn't. TERA wasn't a clone in any way, AION was significantly different also. If you're saying TERA had a 'minor' change in combat, you clearly never played it. A game can be bad without being a wow clone.

    I'd suggest you read this: http://tvtropes.org/pmwiki/pmwiki.php/Main/ItsBeenDone

    You can find similarities in anything, if you look hard enough.
    (0)
    Last edited by Ingolf; 10-21-2012 at 12:35 AM.

  7. #7
    Player
    Dannythm's Avatar
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    Quote Originally Posted by Ingolf View Post
    Clearly you didn't. TERA wasn't a clone in any way, AION was significantly different also. If you're saying TERA had a 'minor' change in combat, you clearly never played it. A game can be bad without being a wow clone.

    I'd suggest you read this: http://tvtropes.org/pmwiki/pmwiki.php/Main/ItsBeenDone

    You can find similarities in anything, if you look hard enough.
    Yeah I played a Slayer till lvl 30 in Tera, the combat is boring and repetitive sicne lvl 6, didin't think it could get any better any time soon. It's like they wanted to have the Demon's/Dark Souls combat but "streamlined" for bigger crowds. The rest of the game plays exactly like Everquest, WoW and a ton of others, and that why it fails. Just like I said a minor change in combat is just a gimmick.

    Aion is even a more lookalike, the gimmick there were the wings and the two-way specialization for the classes.

    I do not need to look hard to find they are the same game with different minor gimmicks.
    (0)

  8. #8
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    Starlord's Avatar
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    Luna Sushima
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    Quote Originally Posted by Dannythm View Post
    Yeah I played a Slayer till lvl 30 in Tera, the combat is boring and repetitive sicne lvl 6, didin't think it could get any better any time soon. It's like they wanted to have the Demon's/Dark Souls combat but "streamlined" for bigger crowds. The rest of the game plays exactly like Everquest, WoW and a ton of others, and that why it fails. Just like I said a minor change in combat is just a gimmick.

    Aion is even a more lookalike, the gimmick there were the wings and the two-way specialization for the classes.

    I do not need to look hard to find they are the same game with different minor gimmicks.
    I play Aion Currently with my girlfriend, and Aion is pretty fun to play for a F2P game. the "Styled Graphics" are out of this world. The Yellow Marker Quests sometimes have CS attached to them. and Aions Character Creation to be quite honest is better than FFXIV's atm. You can do just about anything with Aion's CC, only thing it really needs is some more colors but other than that you can make pretty much anything out of the CC. Midget/Skinny/Fat/Tall/Weird looking/different skin tone (Green/blue/white/red etc).

    That's how I feel about it anyways.
    (1)

  9. #9
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    Quote Originally Posted by Dannythm View Post
    Yeah I played a Slayer till lvl 30 in Tera, the combat is boring and repetitive sicne lvl 6, didin't think it could get any better any time soon. It's like they wanted to have the Demon's/Dark Souls combat but "streamlined" for bigger crowds. The rest of the game plays exactly like Everquest, WoW and a ton of others, and that why it fails. Just like I said a minor change in combat is just a gimmick.

    Aion is even a more lookalike, the gimmick there were the wings and the two-way specialization for the classes.

    I do not need to look hard to find they are the same game with different minor gimmicks.
    Well clearly you haven't played it enough because TERA's combat is very different from wow's. You should really read the tropes I provided earlier. TERA failed for an entirely different reason, not because it's a wow clone. With your loose set of prerequisites you could call anything a wow clone.

    IT HAS A SWORD?!?!?! WOW CLONE WOULD NOT BUY 0/10
    (3)