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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by viion View Post
    Very valid, but that price the item will reach to, that "rubber band point", may not be 1/10th ever, even after 10 years it may never reach that reduction. If all prices drop to 2/10ths and get to this over a period of 1 year and stay for 10 years like this, you are losing out because they are twice as expensive now. This is how we understand it. We are also not wrong to have this opinion or expectation.
    True, but then when you sell the item for that price, and someone buys it, and then they sell it, and everything is situated around these new prices. It still doesnt matter.

    SE may change what makes money - like when they make materia suck ass. But the economy will be fine, specially since we will have a server that will mostly be just us oldies. We will all come in with proportionately the same amount of money. How we continue to make money will change - so therefore the items will not all be 1/10th (nor do they have to be) but the market itself will be regular.

    To expect 2.0's market to be exactly like 1.0's is a major flaw. Indeed the value of some your items will be lesser. So people buying out large portions of items may be sorely shocked in 2.0. Or happily surprised. But the "weight" of our gil hasnt changed.

    Edit: As Almalexia below me states. This isnt exactly the redenomination. The value of an item will be changing in 2.0, that is not the value of your gil however. We will have the same inflow of gil (gil being created by npcs, monsters and other money printers). If the value of EVERY item is unchanged, then all items will be exactly 1/10 the price in the long run. But items wont be the same value, different subjects coming into the same pot.
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    Last edited by Shougun; 10-09-2012 at 02:30 AM.