Quote Originally Posted by Abriael View Post
Very unlikely. The fact tat playing with contrast/saturation/blur like that is very popular between people that like to photoshop game screenshots doesn't mean they can't very easily applied to a game in-engine.
Might be, however the difference between the effect in the upper and lower pictures is way too high. Background matters, I guess.

But it's not only the effect, the textures are higher quality, maybe cause of it being a close-up image vs. screencap of a trailer.

Quote Originally Posted by Aion View Post
I'm sorry, but what do you mean by pixelpup?

Could you point which one you mean on this screenshot?

Thank you for taking my comment out of context. Obviously, it was a sarcastic way to say you need BOTH if you want the game to look good.