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Thread: New NMs

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  1. #1
    Player
    Quatre's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    234
    Character
    Lyndel Qa'tre
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    I think this is quite ridiculous, asking for 24-hour NMs


    Everyone finds it incredibly easy to forget the fact that Dynamis Lord Loot was harder to Acquire than most every 24 hour HNM, HQ Version or not.


    Dynamis Lord loot wasn't hard to acquire because it was on a random ass spawn timer, in fact you could challenge him any time you wanted to. But it really required a lot of work to get to him, and once you reached him it was pretty challenging to defeat him, especially as a solo LS who could only pull maybe ~40 members max in your Dynamis.




    I would LOVE Content to match this movement, Along with the entire Sea system, Where you find items to pop first tier, who drop second tier pop items etc.

    Or just do Dungeons, Aion took an interesting approach where sometimes when you ran a dungeon the "HQ" Version of a boss would spawn. I thought that was extremely clever and a cool mix of the FFXI System and the WoW Dungeon system.




    There are many routes to take for exciting new content, and 24-hour highly contest pop NMs are a thing of the past, and add almost nothing to gameplay.
    (3)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Quatre View Post
    Everyone finds it incredibly easy to forget the fact that Dynamis Lord Loot was harder to Acquire than most every 24 hour HNM, HQ Version or not.
    What? Are you out of your mind? Dynamis Lord was nothing. You can kill him every dynamis if you wanted to all you needed was melee and RDMs who weren't failures.
    (1)

  3. #3
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Quatre View Post
    I think this is quite ridiculous, asking for 24-hour NMs


    Everyone finds it incredibly easy to forget the fact that Dynamis Lord Loot was harder to Acquire than most every 24 hour HNM, HQ Version or not.


    Dynamis Lord loot wasn't hard to acquire because it was on a random ass spawn timer, in fact you could challenge him any time you wanted to. But it really required a lot of work to get to him, and once you reached him it was pretty challenging to defeat him, especially as a solo LS who could only pull maybe ~40 members max in your Dynamis.




    I would LOVE Content to match this movement, Along with the entire Sea system, Where you find items to pop first tier, who drop second tier pop items etc.

    Or just do Dungeons, Aion took an interesting approach where sometimes when you ran a dungeon the "HQ" Version of a boss would spawn. I thought that was extremely clever and a cool mix of the FFXI System and the WoW Dungeon system.




    There are many routes to take for exciting new content, and 24-hour highly contest pop NMs are a thing of the past, and add almost nothing to gameplay.
    This post is pure money. Perfection wants 24 hr NMs because they're the only shell that has enough TIME to waste getting to them. Time isn't what makes a player hardcore, but they somehow think that if the have 24 hr NMS and they have enough members that they can force to get on at 3 am in the morning, they are more leet than everyone else.

    Like you said, you don't have to have a rare spawn to make gear rare.
    (1)

  4. #4
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Quatre View Post
    I think this is quite ridiculous, asking for 24-hour NMs


    Everyone finds it incredibly easy to forget the fact that Dynamis Lord Loot was harder to Acquire than most every 24 hour HNM, HQ Version or not.


    Dynamis Lord loot wasn't hard to acquire because it was on a random ass spawn timer, in fact you could challenge him any time you wanted to. But it really required a lot of work to get to him, and once you reached him it was pretty challenging to defeat him, especially as a solo LS who could only pull maybe ~40 members max in your Dynamis.




    I would LOVE Content to match this movement, Along with the entire Sea system, Where you find items to pop first tier, who drop second tier pop items etc.

    Or just do Dungeons, Aion took an interesting approach where sometimes when you ran a dungeon the "HQ" Version of a boss would spawn. I thought that was extremely clever and a cool mix of the FFXI System and the WoW Dungeon system.




    There are many routes to take for exciting new content, and 24-hour highly contest pop NMs are a thing of the past, and add almost nothing to gameplay.
    ^this. Challenge > time spent waiting
    (0)