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Thread: New NMs

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  1. #1
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    Quote Originally Posted by Randis View Post
    please elaborate what would make a NM that pops every 24 h hardcore?
    Limited spawns, limited drops for everyone on the server which increases rarity of its drops.

    Quote Originally Posted by Jinko View Post
    You have a point, by the time FF11 had found a balance the game was already 6-7 years old and there was so much content already, FF14 is the complete opposite.

    SE will obvious make content for which ever player base is biggest, which is the main reason for the players polls no doubt.
    Stuff like the aggro icon and now showing the mobs levels and if it links is just becoming a little too much. If the new NM have a spawn system similar to the previous ones it will most likely become the norm.

    Keep in mind the weakest simplest level 10 NMs in XI never spawned twice every hour.
    (2)
    Last edited by Visch; 04-13-2011 at 04:41 AM.

  2. #2
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    Quatre's Avatar
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    Lyndel Qa'tre
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    I think this is quite ridiculous, asking for 24-hour NMs


    Everyone finds it incredibly easy to forget the fact that Dynamis Lord Loot was harder to Acquire than most every 24 hour HNM, HQ Version or not.


    Dynamis Lord loot wasn't hard to acquire because it was on a random ass spawn timer, in fact you could challenge him any time you wanted to. But it really required a lot of work to get to him, and once you reached him it was pretty challenging to defeat him, especially as a solo LS who could only pull maybe ~40 members max in your Dynamis.




    I would LOVE Content to match this movement, Along with the entire Sea system, Where you find items to pop first tier, who drop second tier pop items etc.

    Or just do Dungeons, Aion took an interesting approach where sometimes when you ran a dungeon the "HQ" Version of a boss would spawn. I thought that was extremely clever and a cool mix of the FFXI System and the WoW Dungeon system.




    There are many routes to take for exciting new content, and 24-hour highly contest pop NMs are a thing of the past, and add almost nothing to gameplay.
    (3)

  3. #3
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    Quote Originally Posted by Quatre View Post
    Everyone finds it incredibly easy to forget the fact that Dynamis Lord Loot was harder to Acquire than most every 24 hour HNM, HQ Version or not.
    What? Are you out of your mind? Dynamis Lord was nothing. You can kill him every dynamis if you wanted to all you needed was melee and RDMs who weren't failures.
    (1)

  4. #4
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    DurtiMonkeyToe's Avatar
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    Durti Monkeytoe
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    Quote Originally Posted by Quatre View Post
    I think this is quite ridiculous, asking for 24-hour NMs


    Everyone finds it incredibly easy to forget the fact that Dynamis Lord Loot was harder to Acquire than most every 24 hour HNM, HQ Version or not.


    Dynamis Lord loot wasn't hard to acquire because it was on a random ass spawn timer, in fact you could challenge him any time you wanted to. But it really required a lot of work to get to him, and once you reached him it was pretty challenging to defeat him, especially as a solo LS who could only pull maybe ~40 members max in your Dynamis.




    I would LOVE Content to match this movement, Along with the entire Sea system, Where you find items to pop first tier, who drop second tier pop items etc.

    Or just do Dungeons, Aion took an interesting approach where sometimes when you ran a dungeon the "HQ" Version of a boss would spawn. I thought that was extremely clever and a cool mix of the FFXI System and the WoW Dungeon system.




    There are many routes to take for exciting new content, and 24-hour highly contest pop NMs are a thing of the past, and add almost nothing to gameplay.
    This post is pure money. Perfection wants 24 hr NMs because they're the only shell that has enough TIME to waste getting to them. Time isn't what makes a player hardcore, but they somehow think that if the have 24 hr NMS and they have enough members that they can force to get on at 3 am in the morning, they are more leet than everyone else.

    Like you said, you don't have to have a rare spawn to make gear rare.
    (1)

  5. #5
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    Arcell's Avatar
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    Arc Jurado
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    Quote Originally Posted by Quatre View Post
    I think this is quite ridiculous, asking for 24-hour NMs


    Everyone finds it incredibly easy to forget the fact that Dynamis Lord Loot was harder to Acquire than most every 24 hour HNM, HQ Version or not.


    Dynamis Lord loot wasn't hard to acquire because it was on a random ass spawn timer, in fact you could challenge him any time you wanted to. But it really required a lot of work to get to him, and once you reached him it was pretty challenging to defeat him, especially as a solo LS who could only pull maybe ~40 members max in your Dynamis.




    I would LOVE Content to match this movement, Along with the entire Sea system, Where you find items to pop first tier, who drop second tier pop items etc.

    Or just do Dungeons, Aion took an interesting approach where sometimes when you ran a dungeon the "HQ" Version of a boss would spawn. I thought that was extremely clever and a cool mix of the FFXI System and the WoW Dungeon system.




    There are many routes to take for exciting new content, and 24-hour highly contest pop NMs are a thing of the past, and add almost nothing to gameplay.
    ^this. Challenge > time spent waiting
    (0)

  6. #6
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    Randis's Avatar
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    Quote Originally Posted by Visch View Post
    Limited spawns, limited drops for everyone on the server which increases rarity of its drops.
    Nope, its just about camping and botting.

    I suggested in some earlier post to have a NM that spawns only once in a week (random dayP, in a completely random location, with a VERY low drop rate.
    You can’t camp it, now that i would love!

    Setting alarmglock to compete with some bots??? been there, done that.
    no, thanks!
    (0)
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  7. #7
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    Quote Originally Posted by Randis View Post
    Nope, its just about camping and botting.

    I suggested in some earlier post to have a NM that spawns only once in a week (random dayP, in a completely random location, with a VERY low drop rate.
    You can’t camp it, now that i would love!

    Setting alarmglock to compete with some bots??? been there, done that.
    no, thanks!
    Ixion and Sandworm were sort of like that. People still camped them.

    As said before. Bots don't work.

    Also, no one is forcing you to wake up at 4 am and camp it.
    (1)

  8. #8
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    Randis's Avatar
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    Quote Originally Posted by Visch View Post
    Ixion and Sandworm were sort of like that. People still camped them.

    As said before. Bots don't work.

    Also, no one is forcing you to wake up at 4 am and camp it.
    if done right it cant be camped.

    No one is forcing me? are you kidding? I want the best gear, i am not a lite gamer.
    But i want to play the game when i choose to and not when the game is forcing me to play.


    Anyways, I am never against long respawn times, but I am against camping.
    (0)
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  9. #9
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    Quote Originally Posted by Visch View Post
    Ixion and Sandworm were sort of like that. People still camped them.

    As said before. Bots don't work.

    Also, no one is forcing you to wake up at 4 am and camp it.
    ixion was funny not much of an nm realy imo.

    2 yes bots still happen they just tweeked their programs under the new claim rules


    3 99% of the time a king spawn time was between 12am-6am. It was rare to have it during US time. I took time exploring the game when I hit 75 and went to the king pop areas never seen them up in the US morning. And I visited them regulary.
    (0)