I think the OP's main point here though is that instead of being given a system that gives us the ILLUSION of choice, why can't we have systems that actually allow REAL choices?The point allotment isn't needed its a choice of be good or bad. Spend your points to increase your auto attack damage or not. There is an illusion of choice but its plain to see be good or bad.
Making this whole system unnecessary. All it does is to allow uninformed players to pick the wrong points and under preform in content.
Just my impression though.
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