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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,879
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rokien View Post
    I liked the physical level where you could only spec once and it carried throughout every class whatever you picked. It was great because people can't see you're stats sooo even if you are lacking in the mage department, people can't single you out, because they can't see.


    But, it's onces again a system that they dumbed down for everyone.
    Especially if they'd made stats useful for each class and allowed us to choose all our points of growth in addition to this, you really would feel as if that was definitely your character. That said, if that were the case, I'd probably want a way per class to affect my stat balance, or what my stats are being used for.
    (0)

  2. #2
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shurrikhan View Post
    Especially if they'd made stats useful for each class and allowed us to choose all our points of growth in addition to this, you really would feel as if that was definitely your character. That said, if that were the case, I'd probably want a way per class to affect my stat balance, or what my stats are being used for.
    Implementing better gear diversity along w/ a talent/skill tree system would be far more beneficial & noticeable IMO. FFX had the sphere system (a form of talent/skill tree) and you could def. customize characters to take on different roles. Stats are nice, but are very indirect & require a lot more in order to see a big difference. Unless you parse you would not noticeably see a difference in stat allotment in the current game.
    (1)

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