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  1. #13
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Shurrikhan View Post
    Don't make the game easier, just tell me where to put my useless stats and a re-assign button in case I mess up.

    Kidding, honestly, but two points here:
    - While I can't promise this of Cataclysm, truly strategy-capping Wrath especially among certain classes has the most mathematical complexity the MMORPG world has probably seen. It becomes a science, and your body sure as heck better become a very well-running machine. That has little use in post-nerf, but low-manning a heroic raid... that's a different story.
    - Be it perks or stats, it's just a system in place to fill a function. Flat, unchanging stats fill two: mild playstyle modification (even less in FFXIV), and, more importantly, gear-tiering and gear-hunting both.

    Just as a random example, you really could basically just take the whole of your gear's stats as a single resource... say 'materium', and balance those points however you like in your allotment menu. I think I'll be a speed-accuracy glass cannon this run... And so you become. Problem: gear-hunting is lost, since only the increasing tier-values remain.

    My point here is that the mechanics, and the conventions using them, can change at almost any time. It just takes an idea, whether the idea fits the functions, and the likelihood of a positive response.

    Perks do not necessarily mean easy. Points do not necessarily mean "hardcore".
    Wut.

    Because we really need SE to create another system that's completely redundant x)

    I... never said points = hardcore... you're just making wild assumptions.


    I just said points are pretty useless now, let's make them more useful.... and perks just sound stupid.

    I can't tell whether you read what I wrote.. or if you just forgot about everything and developed some argument against something that didn't exist.

    Oh well I had a laugh <3


    Quote Originally Posted by Shougun View Post
    Who said perks make the game easier? That is an assumed fallacy.

    End game WoW is actually extremely involved. Just because you hate it (I dont like WoW either) doesnt mean you can make up myths about it.

    And re-assign button to stats is silly when you say no to a talent system - you say I want choices to matter and I want to be able to reassign them. But dont make it like WoW, where choices matter and you can reassign them.

    Stats are perks that are more boring - and usually have less build options.
    If you haven't played an MMORPG with perks.. then how can you say what I'm saying is false?

    Perks were made to make the game easier.. seriously that's why they're in WoW. Bonus experience? Bonus gold? Faster mount movement? and in some cases higher drop rates?

    These are the things you're bound to find in perks... if they aren't what you want.. then you don't want perks but something else ^^;
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    Last edited by Yellow; 09-26-2012 at 09:24 AM.

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