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  1. #1
    Player
    Ninja-Mage's Avatar
    Join Date
    Aug 2012
    Posts
    63
    Character
    Hiro Hikari
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kiote View Post
    I'm completely serious. That is the crappiest looking PS3 game I have ever seen. I would rather they scrap PS3 than show keep showing that to the public.

    The Characters look like they were made in paint..
    I have to agree with this. I know i'll probably make a few enemies saying this but I personally would prefer the game be pc exclusive. It's not like it's that wild of an idea really, GW2, WoW, ToR generally ever mmo is for pc only. Having played XI for some 8 years I saw first hand what happens when you go cross platform on an mmo.

    Though a lot of the issues with XI were crazyness of armor and size of enemies/area's which isn't much of a problem for the ps3 as it can scale things pretty damn well. I guess over all what SE can do is always release like High Res texture packs and DX11 support for pc. There's many cosmetic things you can do to a graphics engine that won't effect gameplay in the least.
    (4)

  2. #2
    Player
    DGMart's Avatar
    Join Date
    Jun 2011
    Posts
    225
    Character
    Jor El
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ninja-Mage View Post
    I have to agree with this. I know i'll probably make a few enemies saying this but I personally would prefer the game be pc exclusive. It's not like it's that wild of an idea really, GW2, WoW, ToR generally ever mmo is for pc only. Having played XI for some 8 years I saw first hand what happens when you go cross platform on an mmo.

    Though a lot of the issues with XI were crazyness of armor and size of enemies/area's which isn't much of a problem for the ps3 as it can scale things pretty damn well. I guess over all what SE can do is always release like High Res texture packs and DX11 support for pc. There's many cosmetic things you can do to a graphics engine that won't effect gameplay in the least.
    I believe they built 11 around the ps2 first then transfered it to pc. While this one they built the pc version first and transfered it to ps3 which IMO is more logical. But I could be wrong /shrug
    (0)

  3. #3
    Player
    Ninja-Mage's Avatar
    Join Date
    Aug 2012
    Posts
    63
    Character
    Hiro Hikari
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by DGMart View Post
    I believe they built 11 around the ps2 first then transfered it to pc. While this one they built the pc version first and transfered it to ps3 which IMO is more logical. But I could be wrong /shrug
    Yah I think most the limitations with XI were more due to the graphics engine being used then it was the ps2. The Graphics engine was programmed to never exceed the limitations of the ps2 is my best guess. Meanwhile this system has been built from the ground up for pc
    (0)