Results 1 to 10 of 1000

Dev. Posts

Hybrid View

  1. #1
    Player
    CrystalW's Avatar
    Join Date
    Apr 2011
    Posts
    31
    Character
    Aerie Stormlight
    World
    Ragnarok
    Main Class
    Alchemist Lv 50
    They only said that the cap would be lowered. What would be the point of lowering everybody's gil anyway? beside pissing people off.. Someone said it would be fair to new players but they're making brand new servers so that's not a valid point. I see it being useful for when they re-release the game. RMTs won't be able to hold as much gil, so they can't "save up for 2.0" (like some players said they're doing -_- ) so there won't be a big amount of gil exchanged back into the game in a short amount of time. But other than that, they can just lower gil rewards and npc costs to fix the amount of gil in the game, no need to take anybody's gil
    (1)

  2. #2
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by CrystalW View Post
    They only said that the cap would be lowered. What would be the point of lowering everybody's gil anyway? beside pissing people off.. Someone said it would be fair to new players but they're making brand new servers so that's not a valid point. I see it being useful for when they re-release the game. RMTs won't be able to hold as much gil, so they can't "save up for 2.0" (like some players said they're doing -_- ) so there won't be a big amount of gil exchanged back into the game in a short amount of time. But other than that, they can just lower gil rewards and npc costs to fix the amount of gil in the game, no need to take anybody's gil
    But there is a need to take it. I don't think people understand the underlying issue. Gil comes from somewhere. People don't just have it. Whether it be from vendoring items, obtaining it from quests, or getting it from leves and mob drops. It comes from somewhere.

    That being said, leves gave an incredible amount of gil at the release of the game. Upwards of 20k+ for a normal leve in some cases. A few months in they reduced this, but the damage had already been done and the market had been saturated with a huge amount of gil. Given there are so few gil sinks, that gil has been floating around and has kept the economy inflated.

    What they plan on doing here is reducing that inflation. By removing the hundreds of millions of excess gil, it will generally drive prices down to a reasonable level within what is obtainable in the new version of the game via normal means accessible to your average player.

    But in the end, there are more than a few ways of spreading your wealth around as to not lose it all. People are completely over reacting.
    (1)