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  1. #11
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Alhanelem View Post
    There absolutely is a reason. Unless you want the action to take place before the action's animation even plays, then yes, we do need to wait for the jiggles and wiggles.
    im saying that i dont want the action to be preformed before my animation even plays, it sounds like thats what your wanting, because the little extra animations can and should be able to be canceled, which eliminates animation lock.

    Quote Originally Posted by Biggs View Post
    They are the largest and one of the most successful gaming companies in the world. There is a reason they do the things they do, its not just to piss off whiney gamers that like to cry over animations.
    i didnt say that they are just trying to piss people off, what they did was a smart choice, IF they had to choose between polish and gameplay. gameplay wins, theres no doubt. but there is no i repeat NO technical reason why both shouldnt be possible, polish and gameplay can be achieved. they chose gameplay because of time constraints.
    they dont have time to do polish and gameplay. thats why they chose what they did.
    from a technical standpoint its good, from an overall standpoint, meaning the overall finished game, its not good, it makes the game look unfinished

    EDIT: some people are fine with that because there used to it from other games and are more focused on gameplay, which is cool.
    but im a 3D artist, i make my living off of those jiggles and wiggles, and its why i got into this industry, for the visuals, and it sucks to see it go, i would really prefer it not to lose that polish. i know im not the only one
    (7)
    Last edited by IveraIvalice; 09-13-2012 at 03:01 AM.

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