Petition - STFU.
Petition - STFU.
- Kurokikaze
This is how I feel when I read posts on these boards:

It comes down to what could, and could not, be done with the old engine (old animations and their coding) and what the new engine can do and what it is capable of.
I like the animations we have currently. the attack, running around, it all feels very fluid and real. even casting.
Animation lock is an issue, becuase the way it is written and looks now, is when you cast or do an action your legs are not moving.
this can be fixed by sliding. IE you can move even though your legs aren't moving, or you can overwrite the animation with running. IE: you can complete the cast still, but you lose the animation because you are moving.
I think this is where some people are confused, and are tieing these animation to animation lock. I personally am Ok with sliding. I'm also ok with animation lock. but I also agree that things could be better paced. I dont' believe that speed means good pacing either. so just saying 'combat is faster' doesnt mean it is better paced. if each fight takes 30 seconds on average and is boring. I'll be bored playing. i'd prefer 3-4 minute fights that are action packed and entertaining, but I understand some people don't feel the way i feel. they'd rather just stab a mob in the face and be done with it. I used to lose myself for hours playing FFT. the fights there took a long time sometimes. but i wouldn't say there had poor pacing.
A lot of gamers covet twitch reflex. so they like things fast, micro-second reactions. etc. i don't think this type of gameplay has a place in the MMORPG world. in a game like Mechwarrior or League of Legends I can see it being important. but i don't really feel that my FFXIV needs to be super fast paced.



I want to be able to turn around. That honestly is a deal breaker for me. I don't like backpedaling.




Why does this whole concept of "THE ANIMATIONS" revolve around the assumption that they didn't do a cost-benefit analysis of having it and decided it was better to drop the little stumble and strafe and just have us jog, walk, n' stop? Would opting to keep something we already have at the cost of desired progress not be a worse back-peddling?
And furthermore, if this breaks your game play experience, how the hell did you even make it this far into the Final Fantasy XIV Experience?
The poor quality of this game's origin has really given us quite the entitlement. If you went back to 2010 and told me that one day, the most rage in FFXIV would be caused by grass and strafing animations, you'd be laughed off the face of Eorzea.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola





Everyone understands that they did a cost analysis and decided to drop them.Why does this whole concept of "THE ANIMATIONS" revolve around the assumption that they didn't do a cost-benefit analysis of having it and decided it was better to drop the little stumble and strafe and just have us jog, walk, n' stop? Would opting to keep something we already have at the cost of desired progress not be a worse back-peddling?
And furthermore, if this breaks your game play experience, how the hell did you even make it this far into the Final Fantasy XIV Experience?
The poor quality of this game's origin has really given us quite the entitlement. If you went back to 2010 and told me that one day, the most rage in FFXIV would be caused by grass and strafing animations, you'd be laughed off the face of Eorzea.
What people are missing is a lot of people are saying "Hey SE redo your analysis because this important to us"
Users are allowed to do that. Feature is gone, the feature was important - thus a petition to bring the feature back.

I bet the back pedaling is so black mages can't insta-cast thundara while running away from you in PVP

I'd take gameplay over animation any day of the week but we all know why they're "really" taking it out. What really has me worried is what else did they sacrifice in the game just for "gameplay".

I think they were removed for good reasons..

You People chill out... Yes I do want great game play... however... I do like to still see those little things still exist in the game like the following:
1. We Whistle when we call our Chocobos/ or use the Horn for Gobboues.
2. We see our character stopping like we do now in-game instead of just plan stopping like in FFXI.
These little things can really make the game feel more real and The Dev team did say that they wanted the game to be more real and interactive....
Keeping these things in the game is going to help alot... I say that I will sign the Petition to try and keep these things in.
TROLLOLOLOLOLOLOLOLOLOLOLOLOL
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