Page 1 of 29 1 2 3 11 ... LastLast
Results 1 to 10 of 310

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208

    Petition: Keep the Animation!~

    Hello Rokien here with another petition! I hope everyone's Tuesday is going well! Mine was till I read:

    "While the animations were nice, the development team's number one focus in A Realm Reborn is on gameplay so even though they were nice animations, the team made the decision to remove them."
    At first I thought it was just because it's just in alpha, so I never said anything, but now, now is the time to speak up!
    For what ever reason there is none to get rid of animation. As that one thread said, yes it is a downgrade. I'm fine with getting rid of the animation lock during weapon skills, but that should not mean getting rid of all the nice animation that the game once had.

    Sooo you guys couldn't get innovated? Think of cool ways to keep the animation while having fun gameplay? I really hope they come back. That's one of the things that drew me to FFXIV in the first place. I mean you guys did add JUMP just for aesthetics. Well, I think its fun when my character stumbles a little before/after running, what about after jumping he should stumble as well.

    This system is suppose to be a good system, it should be able to do more than the old not less.

    Please like a share to keep the animation!~
    (204)
    Last edited by Rokien; 09-12-2012 at 06:07 AM.

  2. #2
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    that trolling post already exist ...
    you are not even trying to find your own trolling subject ...
    Mizukage is better than you admit it !
    (40)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by lololink View Post
    that trolling post already exist ...
    you are not even trying to find your own trolling subject ...
    Mizukage is better than you admit it !
    I'm sorry, what!?!
    (8)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    261
    Quote Originally Posted by lololink View Post
    that trolling post already exist ...
    you are not even trying to find your own trolling subject ...
    Mizukage is better than you admit it !
    Implying my post is a troll post

    You're the troll in here lololink.
    (3)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Nemy View Post
    Implying my post is a troll post

    You're the troll in here lololink.
    ya he has like tons of lols in his name as well
    (1)

  6. #6
    Player

    Join Date
    Jan 2012
    Posts
    523
    Like this if you rather have the team focus on gameplay and have a Rokien dot on the map so you always know where he is, of course we should be able to disable it in the settings.
    (61)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Lirion View Post
    Like this if you rather have the team focus on gameplay and have a Rokien dot on the map so you always know where he is, of course we should be able to disable it in the settings.
    There is no reason for them to take out animation, NO REASON AT ALLL
    (33)

  8. #8
    Player

    Join Date
    Jan 2012
    Posts
    523
    Quote Originally Posted by Rokien View Post
    There is no reason for them to take out animation, NO REASON AT ALLL
    Well since you obviously know how animation and gameply development works how about you tell them how they should do it?
    (4)

  9. #9
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Rokien View Post
    There is no reason for them to take out animation, NO REASON AT ALLL
    except for the nightmare it creates for positioning
    (0)

  10. #10
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Rokien View Post
    There is no reason for them to take out animation, NO REASON AT ALLL
    When you redo do All the Coding in FFXIV: ARR the code itself has to be compatible with the game. the Original Coding for FFXIV 1.0 is gone wiped out like it never existed, FFXIV 1.0 coding will not work in FFXIV: ARR. If the Coding was transferable and wouldn't cause errors, then They could keep animations without worrying about time. In a 2 year span you have to think which has to take Priority.

    Gameplay? Animations? Content? Maps? You can't fit everything you want in a MMO in a 2 year span. While I agree they should keep the Animations, you have to look at it as.. which would be best for FFXIV:ARR as a whole. I'm sure you can make 1,000 things that would be considered worthy of being in an MMO, but when you have 2 years to do it in.. you have to choose what goes in .. and what does not.

    I hit like for 1 reason only, because in the long run I do expect animations to evolve and get better.
    (2)

Page 1 of 29 1 2 3 11 ... LastLast

Tags for this Thread