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  1. #1
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    Join Date
    Mar 2011
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    Ul'dah
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    Also another person has said in the other thread, why can't mages cast while moving, why do they have to stay still and not the front lines.
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  2. #2
    Player
    Wolfandre's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
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    276
    Character
    Wolfandre De'asura
    World
    Siren
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Rokien View Post
    Also another person has said in the other thread, why can't mages cast while moving, why do they have to stay still and not the front lines.
    Rokien, you've been ok in this thread so far. Don't screw this up!

    That's the trade-off for casting. You have to stand still or you screw up your channeling. I mean, by your logic, my GLA should be able to shoot Zelda sword beams from 20 yalms away. In other words, I have to be close to do what my job is designed for. Mages have to stand still to do what they are designed for. That's the trade-off.
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  3. #3
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    lololink's Avatar
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    Jul 2011
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    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Wolfandre View Post
    Rokien, you've been ok in this thread so far. Don't screw this up!

    That's the trade-off for casting. You have to stand still or you screw up your channeling. I mean, by your logic, my GLA should be able to shoot Zelda sword beams from 20 yalms away. In other words, I have to be close to do what my job is designed for. Mages have to stand still to do what they are designed for. That's the trade-off.
    Don't listen to Rokien he only troll .
    But having a gameplay with mages casting spells while moving is possible but then they would have less defensive spells because they would gain a lot throught moving .
    And others stuff such as lower range to balance all this .

    The problem is that animation lock Lock ( obviously ) your character but casting a spell don't .
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    Last edited by lololink; 09-13-2012 at 02:23 AM.

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