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  1. #1
    Player

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    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by Orophin View Post
    If I had to wager a guess, the graphics change is mostly to accommodate the hardware of the PS3. It almost sounds like you're saying everyone that wants to play this game should have a PC.
    K take it out for the ps3! dang, that was hard~
    (0)

  2. #2
    Player HiirNoivl's Avatar
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    Mar 2011
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    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    chhzzkh.... you can't grrha... This is stupid. Forget it. Complain moar.
    (3)

  3. #3
    Player
    Nahaara's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    R'nangho Thorne
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by HiirNoivl View Post
    chhzzkh.... you can't grrha... This is stupid. Forget it. Complain moar.
    I think this is a pretty good reason to complain, actually.

  4. #4
    Player HiirNoivl's Avatar
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    Mar 2011
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    Character
    Hiir Noivl
    World
    Mateus
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    Marauder Lv 50
    Rokien is saying the Devs are lazy. That adding more animations would be better (more animations for jump?!) And then that 2.0 should be made for PS3 and PC and not together, that there should be two ARRs.

    That's not complaining that's being whiny and unrealistic.
    (3)

  5. #5
    Player
    Fensfield's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    For what it's worth, signed. Removing the detailed animations, instead of simply prioritising actions over making sure animations always play to completion, is in my opinion a mistake.

    I've said my piece in the other topic (though Caedeia said it better) and have no intention of getting involved in the usual vitriol and calling everyone disagrees a troll, but I hope desperately the people in charge realise they're degrading something that makes the game special.

    Knock on me all you like, it's my opinion and my vote. All that's left is to hope, and come v2.0 launch day, if they haven't reconsidered, hope I can stomach the loss.
    (17)
    Last edited by Fensfield; 09-12-2012 at 09:42 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  6. #6
    Player
    VanillaLatte's Avatar
    Join Date
    Aug 2012
    Posts
    63
    Character
    Vanilla Latte
    World
    Aegis
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Fensfield View Post
    For what it's worth, signed. Removing the detailed animations, instead of simply prioritising actions over making sure animations always play to completion, is in my opinion a mistake.

    I've said my piece in the other topic and have no intention of getting involved in the usual vitriol and calling everyone disagrees a troll, but I hope desperately the people in charge realise they're degrading something that makes the game special.

    Knock on me all you like, it's my opinion and my vote. All that's left is to hope, and come v2.0 launch day, if they haven't reconsidered, hope I can stomach the loss.
    I'm sharing your thoughts. Let's hope this concern gets to Yoshida and the devs so at least they're aware and hopefully will have a discussion on this matter.
    (7)

  7. #7
    Player Jynx's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    The animation makes this game special, without it they are removing something that is vital to the reason I currently and will continue to pay to play this game for.

    If they start cutting corners without promising us something in the long run, I'm not sure how much I'm looking forward to 2.0
    (13)

  8. #8
    Player
    Makwa's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    34
    Character
    Makwa Ironwill
    World
    Faerie
    Main Class
    Marauder Lv 50
    Nah, let's just bring Tanaka back so we can kill squirrels til cap with all our "friends" of the 15k subs! That's what XIV needs! It'll be successful guys seriously! We don't need good hardware or a modernized gameplay engine! Archaic and clunky is fun!
    You want fluid animations you play something that isn't an MMO. I can't think of anything that runs like current XIV with a good response time for PvP or even PvE. The second you get KO'd while "realistically turning around to face thy opponent!" you'll be wishing there was a faster reaction time.
    (5)

  9. #9
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    yup you are right animation should be different in every game , introducing FF 17 Online were people will walk on their hands !
    (0)

  10. #10
    Player HiirNoivl's Avatar
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    Mar 2011
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    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    If it has nothing to do with deadlines, then you're telling me that Square concientiously made the decision to skimp out on animation to make it more like 'The MMO standard'.
    It's comments like this that drive me up a wall. Where did Rukirri say this? What did she say? Do we need another quote? You are making up a bunch of false scenarios based on your preconceived ideas and prejudiced attitude based on the mistakes made in 1.0.

    You have a very active imagination. I suggest you use it to imagine the extra step they're taking out of your precious animations.
    (0)

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